package flash.ui; @:require(flash10_1) extern class Multitouch { @:flash.property static var inputMode(get,set) : MultitouchInputMode; @:flash.property static var mapTouchToMouse(get,set) : Bool; @:flash.property static var maxTouchPoints(get,never) : Int; @:flash.property static var supportedGestures(get,never) : flash.Vector; @:flash.property static var supportsGestureEvents(get,never) : Bool; @:flash.property static var supportsTouchEvents(get,never) : Bool; private static function get_inputMode() : MultitouchInputMode; private static function get_mapTouchToMouse() : Bool; private static function get_maxTouchPoints() : Int; private static function get_supportedGestures() : flash.Vector; private static function get_supportsGestureEvents() : Bool; private static function get_supportsTouchEvents() : Bool; private static function set_inputMode(value : MultitouchInputMode) : MultitouchInputMode; private static function set_mapTouchToMouse(value : Bool) : Bool; }