import bpy from bpy.props import * from bpy.types import Menu, Panel class TLM_PT_WorldMenu(bpy.types.Panel): bl_label = "The Lightmapper" bl_space_type = "PROPERTIES" bl_region_type = "WINDOW" bl_context = "world" bl_options = {'DEFAULT_CLOSED'} def draw(self, context): layout = self.layout scene = context.scene obj = bpy.context.object layout.use_property_split = True layout.use_property_decorate = False