from lnx.logicnode.lnx_nodes import * class FloatNode(LnxLogicVariableNodeMixin, LnxLogicTreeNode): """Stores the given float as a variable. If the set float value has more than 3 decimal places, the displayed value in the node will be rounded, but when you click on it you can still edit the exact value which will be used in the game as well.""" bl_idname = 'LNFloatNode' bl_label = 'Float' lnx_version = 1 def lnx_init(self, context): self.add_input('LnxFloatSocket', 'Float In') self.add_output('LnxFloatSocket', 'Float Out', is_var=True) def synchronize_from_master(self, master_node: LnxLogicVariableNodeMixin): self.inputs[0].default_value_raw = master_node.inputs[0].get_default_value()