/* * Copyright (C)2005-2021 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ package cs; import haxe.Rest; /** Generate C# syntax not directly supported by Haxe. Use only at low-level when specific target-specific code-generation is required. **/ @:noClosure extern class Syntax { /** Inject `code` directly into generated source. `code` must be a string constant. Additional `args` are supported to provide code interpolation, for example: ```haxe Syntax.code("System.Console.WriteLine({0} + {1})", "hi", 42); ``` will generate ```haxe System.Console.WriteLine("hi" + 42); ``` Emits a compilation error if the count of `args` does not match the count of placeholders in `code`. **/ static function code(code:String, args:Rest):Dynamic; /** Inject `code` directly into generated source. The same as `cs.Syntax.code` except this one does not provide code interpolation. **/ static function plainCode(code:String):Dynamic; }