/* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ // This file is generated from mozilla\CanvasRenderingContext2D.webidl. Do not edit! package js.html; /** The `Path2D` interface of the Canvas 2D API is used to declare paths that are then later used on `CanvasRenderingContext2D` objects. The path methods of the `CanvasRenderingContext2D` interface are present on this interface as well and are allowing you to create paths that you can retain and replay as required on a canvas. Documentation [Path2D](https://developer.mozilla.org/en-US/docs/Web/API/Path2D) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/Path2D$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/). @see **/ @:native("Path2D") extern class Path2D { /** @throws DOMError */ @:overload( function() : Void {} ) @:overload( function( other : Path2D ) : Void {} ) function new( pathString : String ) : Void; /** Adds a path to the current path. **/ function addPath( path : Path2D, ?transformation : js.html.svg.Matrix ) : Void; function closePath() : Void; function moveTo( x : Float, y : Float ) : Void; function lineTo( x : Float, y : Float ) : Void; function quadraticCurveTo( cpx : Float, cpy : Float, x : Float, y : Float ) : Void; function bezierCurveTo( cp1x : Float, cp1y : Float, cp2x : Float, cp2y : Float, x : Float, y : Float ) : Void; /** @throws DOMError */ function arcTo( x1 : Float, y1 : Float, x2 : Float, y2 : Float, radius : Float ) : Void; function rect( x : Float, y : Float, w : Float, h : Float ) : Void; /** @throws DOMError */ function arc( x : Float, y : Float, radius : Float, startAngle : Float, endAngle : Float, anticlockwise : Bool = false ) : Void; /** @throws DOMError */ function ellipse( x : Float, y : Float, radiusX : Float, radiusY : Float, rotation : Float, startAngle : Float, endAngle : Float, anticlockwise : Bool = false ) : Void; }