package eval.luv; import eval.luv.SockAddr; /** Connected UDP sockets. @see https://aantron.github.io/luv/luv/Luv/UDP/Connected **/ @:forward @:using(eval.luv.Handle) abstract ConnectedUdp(Udp) to Udp to Handle { /** Removes the peer address assigned to the given socket. **/ extern public function disconnect():Result<Result.NoData>; /** Retrieves the peer address assigned to the given socket. **/ extern public function getPeerName():Result<SockAddr>; /** Like `eval.luv.UDP.send`, but the remote address used is the peer address assigned to the socket. **/ extern public function send(data:Array<Buffer>, callback:(result:Result<Result.NoData>)->Void):Void; /** Like `eval.luv.UDP.trySend`, but the remote address used is the peer address assigned to the socket. **/ extern public function trySend(data:Array<Buffer>):Result<Result.NoData>; }