/* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ package haxe; using haxe.Int64; /** A cross-platform signed 64-bit integer. Int64 instances can be created from two 32-bit words using `Int64.make()`. **/ #if flash @:notNull #end @:transitive abstract Int64(__Int64) from __Int64 to __Int64 { private inline function new(x:__Int64) this = x; /** Makes a copy of `this` Int64. **/ public inline function copy():Int64 return make(high, low); /** Construct an Int64 from two 32-bit words `high` and `low`. **/ public static inline function make(high:Int32, low:Int32):Int64 return new Int64(new __Int64(high, low)); /** Returns an Int64 with the value of the Int `x`. `x` is sign-extended to fill 64 bits. **/ @:from public static inline function ofInt(x:Int):Int64 #if lua return make((x : Int32) >> 31, (x : Int32)); #else return make(x >> 31, x); #end /** Returns an Int with the value of the Int64 `x`. Throws an exception if `x` cannot be represented in 32 bits. **/ public static inline function toInt(x:Int64):Int { if (x.high != x.low >> 31) throw "Overflow"; return x.low; } @:deprecated('haxe.Int64.is() is deprecated. Use haxe.Int64.isInt64() instead') inline public static function is(val:Dynamic):Bool { return isInt64(val); } /** Returns whether the value `val` is of type `haxe.Int64` **/ inline public static function isInt64(val:Dynamic):Bool return Std.isOfType(val, __Int64); /** Returns the high 32-bit word of `x`. **/ @:deprecated("Use high instead") public static inline function getHigh(x:Int64):Int32 return x.high; /** Returns the low 32-bit word of `x`. **/ @:deprecated("Use low instead") public static inline function getLow(x:Int64):Int32 return x.low; /** Returns `true` if `x` is less than zero. **/ public static inline function isNeg(x:Int64):Bool return x.high < 0; /** Returns `true` if `x` is exactly zero. **/ public static inline function isZero(x:Int64):Bool return x == 0; /** Compares `a` and `b` in signed mode. Returns a negative value if `a < b`, positive if `a > b`, or 0 if `a == b`. **/ public static inline function compare(a:Int64, b:Int64):Int { var v = a.high - b.high; v = if (v != 0) v else Int32.ucompare(a.low, b.low); return a.high < 0 ? (b.high < 0 ? v : -1) : (b.high >= 0 ? v : 1); } /** Compares `a` and `b` in unsigned mode. Returns a negative value if `a < b`, positive if `a > b`, or 0 if `a == b`. **/ public static inline function ucompare(a:Int64, b:Int64):Int { var v = Int32.ucompare(a.high, b.high); return if (v != 0) v else Int32.ucompare(a.low, b.low); } /** Returns a signed decimal `String` representation of `x`. **/ public static inline function toStr(x:Int64):String return x.toString(); function toString():String { var i:Int64 = cast this; if (i == 0) return "0"; var str = ""; var neg = false; if (i.isNeg()) { neg = true; // i = -i; cannot negate here as --9223372036854775808 = -9223372036854775808 } var ten:Int64 = 10; while (i != 0) { var r = i.divMod(ten); if (r.modulus.isNeg()) { str = Int64.neg(r.modulus).low + str; i = Int64.neg(r.quotient); } else { str = r.modulus.low + str; i = r.quotient; } } if (neg) str = "-" + str; return str; } public static inline function parseString(sParam:String):Int64 { return Int64Helper.parseString(sParam); } public static inline function fromFloat(f:Float):Int64 { return Int64Helper.fromFloat(f); } /** Performs signed integer divison of `dividend` by `divisor`. Returns `{ quotient : Int64, modulus : Int64 }`. **/ public static function divMod(dividend:Int64, divisor:Int64):{quotient:Int64, modulus:Int64} { // Handle special cases of 0 and 1 if (divisor.high == 0) { switch (divisor.low) { case 0: throw "divide by zero"; case 1: return {quotient: dividend.copy(), modulus: 0}; } } var divSign = dividend.isNeg() != divisor.isNeg(); var modulus = dividend.isNeg() ? -dividend : dividend.copy(); divisor = divisor.isNeg() ? -divisor : divisor; var quotient:Int64 = 0; var mask:Int64 = 1; while (!divisor.isNeg()) { var cmp = ucompare(divisor, modulus); divisor <<= 1; mask <<= 1; if (cmp >= 0) break; } while (mask != 0) { if (ucompare(modulus, divisor) >= 0) { quotient |= mask; modulus -= divisor; } mask >>>= 1; divisor >>>= 1; } if (divSign) quotient = -quotient; if (dividend.isNeg()) modulus = -modulus; return { quotient: quotient, modulus: modulus }; } /** Returns the negative of `x`. **/ @:op(-A) public static inline function neg(x:Int64):Int64 { var high = ~x.high; var low = -x.low; if (low == 0) high++; return make(high, low); } @:op(++A) private inline function preIncrement():Int64 { this = copy(); this.low++; if (this.low == 0) this.high++; return cast this; } @:op(A++) private inline function postIncrement():Int64 { var ret = this; preIncrement(); return ret; } @:op(--A) private inline function preDecrement():Int64 { this = copy(); if (this.low == 0) this.high--; this.low--; return cast this; } @:op(A--) private inline function postDecrement():Int64 { var ret = this; preDecrement(); return ret; } /** Returns the sum of `a` and `b`. **/ @:op(A + B) public static inline function add(a:Int64, b:Int64):Int64 { var high = a.high + b.high; var low = a.low + b.low; if (Int32.ucompare(low, a.low) < 0) high++; return make(high, low); } @:op(A + B) @:commutative private static inline function addInt(a:Int64, b:Int):Int64 return add(a, b); /** Returns `a` minus `b`. **/ @:op(A - B) public static inline function sub(a:Int64, b:Int64):Int64 { var high = a.high - b.high; var low = a.low - b.low; if (Int32.ucompare(a.low, b.low) < 0) high--; return make(high, low); } @:op(A - B) private static inline function subInt(a:Int64, b:Int):Int64 return sub(a, b); @:op(A - B) private static inline function intSub(a:Int, b:Int64):Int64 return sub(a, b); /** Returns the product of `a` and `b`. **/ @:op(A * B) public static #if !lua inline #end function mul(a:Int64, b:Int64):Int64 { var mask = 0xFFFF; var al = a.low & mask, ah = a.low >>> 16; var bl = b.low & mask, bh = b.low >>> 16; var p00 = al * bl; var p10 = ah * bl; var p01 = al * bh; var p11 = ah * bh; var low = p00; var high = p11 + (p01 >>> 16) + (p10 >>> 16); p01 <<= 16; low += p01; if (Int32.ucompare(low, p01) < 0) high++; p10 <<= 16; low += p10; if (Int32.ucompare(low, p10) < 0) high++; high += a.low * b.high + a.high * b.low; return make(high, low); } @:op(A * B) @:commutative private static inline function mulInt(a:Int64, b:Int):Int64 return mul(a, b); /** Returns the quotient of `a` divided by `b`. **/ @:op(A / B) public static inline function div(a:Int64, b:Int64):Int64 return divMod(a, b).quotient; @:op(A / B) private static inline function divInt(a:Int64, b:Int):Int64 return div(a, b); @:op(A / B) private static inline function intDiv(a:Int, b:Int64):Int64 return div(a, b).toInt(); /** Returns the modulus of `a` divided by `b`. **/ @:op(A % B) public static inline function mod(a:Int64, b:Int64):Int64 return divMod(a, b).modulus; @:op(A % B) private static inline function modInt(a:Int64, b:Int):Int64 return mod(a, b).toInt(); @:op(A % B) private static inline function intMod(a:Int, b:Int64):Int64 return mod(a, b).toInt(); /** Returns `true` if `a` is equal to `b`. **/ @:op(A == B) public static inline function eq(a:Int64, b:Int64):Bool return a.high == b.high && a.low == b.low; @:op(A == B) @:commutative private static inline function eqInt(a:Int64, b:Int):Bool return eq(a, b); /** Returns `true` if `a` is not equal to `b`. **/ @:op(A != B) public static inline function neq(a:Int64, b:Int64):Bool return a.high != b.high || a.low != b.low; @:op(A != B) @:commutative private static inline function neqInt(a:Int64, b:Int):Bool return neq(a, b); @:op(A < B) private static inline function lt(a:Int64, b:Int64):Bool return compare(a, b) < 0; @:op(A < B) private static inline function ltInt(a:Int64, b:Int):Bool return lt(a, b); @:op(A < B) private static inline function intLt(a:Int, b:Int64):Bool return lt(a, b); @:op(A <= B) private static inline function lte(a:Int64, b:Int64):Bool return compare(a, b) <= 0; @:op(A <= B) private static inline function lteInt(a:Int64, b:Int):Bool return lte(a, b); @:op(A <= B) private static inline function intLte(a:Int, b:Int64):Bool return lte(a, b); @:op(A > B) private static inline function gt(a:Int64, b:Int64):Bool return compare(a, b) > 0; @:op(A > B) private static inline function gtInt(a:Int64, b:Int):Bool return gt(a, b); @:op(A > B) private static inline function intGt(a:Int, b:Int64):Bool return gt(a, b); @:op(A >= B) private static inline function gte(a:Int64, b:Int64):Bool return compare(a, b) >= 0; @:op(A >= B) private static inline function gteInt(a:Int64, b:Int):Bool return gte(a, b); @:op(A >= B) private static inline function intGte(a:Int, b:Int64):Bool return gte(a, b); /** Returns the bitwise NOT of `a`. **/ @:op(~A) private static inline function complement(a:Int64):Int64 return make(~a.high, ~a.low); /** Returns the bitwise AND of `a` and `b`. **/ @:op(A & B) public static inline function and(a:Int64, b:Int64):Int64 return make(a.high & b.high, a.low & b.low); /** Returns the bitwise OR of `a` and `b`. **/ @:op(A | B) public static inline function or(a:Int64, b:Int64):Int64 return make(a.high | b.high, a.low | b.low); /** Returns the bitwise XOR of `a` and `b`. **/ @:op(A ^ B) public static inline function xor(a:Int64, b:Int64):Int64 return make(a.high ^ b.high, a.low ^ b.low); /** Returns `a` left-shifted by `b` bits. **/ @:op(A << B) public static inline function shl(a:Int64, b:Int):Int64 { b &= 63; return if (b == 0) a.copy() else if (b < 32) make((a.high << b) | (a.low >>> (32 - b)), a.low << b) else make(a.low << (b - 32), 0); } /** Returns `a` right-shifted by `b` bits in signed mode. `a` is sign-extended. **/ @:op(A >> B) public static inline function shr(a:Int64, b:Int):Int64 { b &= 63; return if (b == 0) a.copy() else if (b < 32) make(a.high >> b, (a.high << (32 - b)) | (a.low >>> b)); else make(a.high >> 31, a.high >> (b - 32)); } /** Returns `a` right-shifted by `b` bits in unsigned mode. `a` is padded with zeroes. **/ @:op(A >>> B) public static inline function ushr(a:Int64, b:Int):Int64 { b &= 63; return if (b == 0) a.copy() else if (b < 32) make(a.high >>> b, (a.high << (32 - b)) | (a.low >>> b)); else make(0, a.high >>> (b - 32)); } public var high(get, never):Int32; private inline function get_high() return this.high; private inline function set_high(x) return this.high = x; public var low(get, never):Int32; private inline function get_low() return this.low; private inline function set_low(x) return this.low = x; } /** This typedef will fool `@:coreApi` into thinking that we are using the same underlying type, even though it might be different on specific platforms. **/ private typedef __Int64 = ___Int64; private class ___Int64 { public var high:Int32; public var low:Int32; public inline function new(high, low) { this.high = high; this.low = low; } /** We also define toString here to ensure we always get a pretty string when tracing or calling `Std.string`. This tends not to happen when `toString` is only in the abstract. **/ public function toString():String return Int64.toStr(cast this); }