package leenkx.logicnode; import iron.object.CameraObject; class SetCameraFovNode extends LogicNode { public function new(tree: LogicTree) { super(tree); } override function run(from: Int) { var camera: CameraObject = inputs[1].get(); var fov: Float = inputs[2].get(); if (camera == null) return; camera.data.raw.fov = fov; camera.buildProjection(); runOutput(0); } }