package leenkx.logicnode; import iron.object.MeshObject; class SetTilesheetFrameNode extends LogicNode { public function new(tree: LogicTree) { super(tree); } override function run(from: Int) { var object: MeshObject = inputs[1].get(); var frame: Int = inputs[2].get(); if (object == null) return; object.activeTilesheet.setFrameOffset(frame); runOutput(0); } }