package leenkx.logicnode; import kha.arrays.Float32Array; import iron.object.Object; class AddGroupNode extends LogicNode { public function new(tree: LogicTree) { super(tree); } override function run(from: Int) { var groupName: String = inputs[1].get(); var objects: Array = inputs[2].get(); var raw = iron.Scene.active.raw; var object_names = []; // Already exists for (g in raw.groups) { if (g.name == groupName) { runOutput(0); return; } } if(objects != null) for(o in objects) object_names.push(o.name); raw.groups.push({ name: groupName, object_refs: object_names, instance_offset: new Float32Array(3)}); runOutput(0); } }