#import <UIKit/UIKit.h>

#include <kinc/display.h>
#include <kinc/log.h>

void kinc_display_init(void) {}

kinc_display_mode_t kinc_display_available_mode(int display, int mode) {
	kinc_display_mode_t dm;
	dm.width = kinc_window_width(0);
	dm.height = kinc_window_height(0);
	dm.frequency = 60;
	dm.bits_per_pixel = 32;
	return dm;
}

int kinc_display_count_available_modes(int display) {
	return 1;
}

bool kinc_display_available(int display) {
	return true;
}

const char *kinc_display_name(int display) {
	return "Display";
}

kinc_display_mode_t kinc_display_current_mode(int display) {
	kinc_display_mode_t dm;
	dm.width = kinc_window_width(0);
	dm.height = kinc_window_height(0);
	dm.frequency = (int)[[UIScreen mainScreen] maximumFramesPerSecond];
	dm.bits_per_pixel = 32;
	return dm;
}

int kinc_count_displays(void) {
	return 1;
}

int kinc_primary_display(void) {
	return 0;
}