from lnx.logicnode.lnx_nodes import *

class SetSoundSpeakerNode(LnxLogicTreeNode):
    """sets sound name of the given speaker object.

    @seeNode Play Speaker
    @seeNode Stop Speaker
    """
    bl_idname = 'LNSetSoundNode'
    bl_label = 'Set Sound Speaker'
    lnx_version = 1

    def lnx_init(self, context):
        self.add_input('LnxNodeSocketAction', 'In')
        self.add_input('LnxNodeSocketObject', 'Speaker')
        self.add_input('LnxStringSocket', 'Sound Name')

        self.add_output('LnxNodeSocketAction', 'Out')