from lnx.logicnode.lnx_nodes import * class DrawTriangleNode(LnxLogicTreeNode): """Draws a triangle. @input Draw: Activate to draw the triangle on this frame. The input must be (indirectly) called from an `On Render2D` node. @input Color: The color of the triangle. @input Filled: Whether the triangle is filled or only the outline is drawn. @input Strength: The line strength if the triangle is not filled. @input X/Y: Positions of the vertices of the triangle, in pixels from the top left corner. @output Out: Activated after the triangle has been drawn. @see [`kha.graphics2.Graphics.fillTriangle()`](http://kha.tech/api/kha/graphics2/Graphics.html#fillTriangle). """ bl_idname = 'LNDrawTriangleNode' bl_label = 'Draw Triangle' lnx_section = 'draw' lnx_version = 1 def lnx_init(self, context): self.add_input('LnxNodeSocketAction', 'Draw') self.add_input('LnxColorSocket', 'Color', default_value=[1.0, 1.0, 1.0, 1.0]) self.add_input('LnxBoolSocket', 'Filled', default_value=False) self.add_input('LnxFloatSocket', 'Strength', default_value=1.0) self.add_input('LnxFloatSocket', 'X1') self.add_input('LnxFloatSocket', 'Y1') self.add_input('LnxFloatSocket', 'X2') self.add_input('LnxFloatSocket', 'Y2') self.add_input('LnxFloatSocket', 'X3') self.add_input('LnxFloatSocket', 'Y3') self.add_output('LnxNodeSocketAction', 'Out')