from lnx.logicnode.lnx_nodes import * class AnimActionNode(LnxLogicTreeNode): """Samples a given action.""" bl_idname = 'LNAnimActionNode' bl_label = 'Action' lnx_version = 2 property0: HaxeStringProperty('property0', name = '', default = '') def lnx_init(self, context): self.add_input('LnxNodeSocketObject', 'Object') self.add_input('LnxNodeSocketAnimAction', 'Action') self.add_input('LnxBoolSocket', 'Is Looped') self.add_output('LnxNodeSocketAnimTree', 'Action') def draw_buttons(self, context, layout): layout.label(text='Action ID:') layout.prop(self, 'property0') def draw_label(self) -> str: return f'{self.bl_label}: {self.property0}' def get_replacement_node(self, node_tree: bpy.types.NodeTree): if self.lnx_version not in (0, 1): raise LookupError() return NodeReplacement( 'LNAnimActionNode', self.lnx_version, 'LNAnimActionNode', 2, in_socket_mapping={}, out_socket_mapping={} )