#include "constantbuffer.h" void kinc_g5_constant_buffer_set_int(kinc_g5_constant_buffer_t *buffer, int offset, int value) { int *ints = (int *)(&buffer->data[offset]); ints[0] = value; } void kinc_g5_constant_buffer_set_int2(kinc_g5_constant_buffer_t *buffer, int offset, int value1, int value2) { int *ints = (int *)(&buffer->data[offset]); ints[0] = value1; ints[1] = value2; } void kinc_g5_constant_buffer_set_int3(kinc_g5_constant_buffer_t *buffer, int offset, int value1, int value2, int value3) { int *ints = (int *)(&buffer->data[offset]); ints[0] = value1; ints[1] = value2; ints[2] = value3; } void kinc_g5_constant_buffer_set_int4(kinc_g5_constant_buffer_t *buffer, int offset, int value1, int value2, int value3, int value4) { int *ints = (int *)(&buffer->data[offset]); ints[0] = value1; ints[1] = value2; ints[2] = value3; ints[3] = value4; } void kinc_g5_constant_buffer_set_ints(kinc_g5_constant_buffer_t *buffer, int offset, int *values, int count) { int *ints = (int *)(&buffer->data[offset]); for (int i = 0; i < count; ++i) { ints[i] = values[i]; } } void kinc_g5_constant_buffer_set_float(kinc_g5_constant_buffer_t *buffer, int offset, float value) { float *floats = (float *)(&buffer->data[offset]); floats[0] = value; } void kinc_g5_constant_buffer_set_float2(kinc_g5_constant_buffer_t *buffer, int offset, float value1, float value2) { float *floats = (float *)(&buffer->data[offset]); floats[0] = value1; floats[1] = value2; } void kinc_g5_constant_buffer_set_float3(kinc_g5_constant_buffer_t *buffer, int offset, float value1, float value2, float value3) { float *floats = (float *)(&buffer->data[offset]); floats[0] = value1; floats[1] = value2; floats[2] = value3; } void kinc_g5_constant_buffer_set_float4(kinc_g5_constant_buffer_t *buffer, int offset, float value1, float value2, float value3, float value4) { float *floats = (float *)(&buffer->data[offset]); floats[0] = value1; floats[1] = value2; floats[2] = value3; floats[3] = value4; } void kinc_g5_constant_buffer_set_floats(kinc_g5_constant_buffer_t *buffer, int offset, float *values, int count) { float *floats = (float *)(&buffer->data[offset]); for (int i = 0; i < count; ++i) { floats[i] = values[i]; } } void kinc_g5_constant_buffer_set_bool(kinc_g5_constant_buffer_t *buffer, int offset, bool value) { int *ints = (int *)(&buffer->data[offset]); ints[0] = value ? 1 : 0; } static void set_matrix3(uint8_t *constants, int offset, kinc_matrix3x3_t *value) { float *floats = (float *)(&constants[offset]); for (int y = 0; y < 3; ++y) { for (int x = 0; x < 3; ++x) { floats[x + y * 4] = kinc_matrix3x3_get(value, x, y); } } } void kinc_g5_constant_buffer_set_matrix3(kinc_g5_constant_buffer_t *buffer, int offset, kinc_matrix3x3_t *value) { if (kinc_g5_transposeMat3) { kinc_matrix3x3_t m = *value; kinc_matrix3x3_transpose(&m); set_matrix3(buffer->data, offset, &m); } else { set_matrix3(buffer->data, offset, value); } } static void set_matrix4(uint8_t *constants, int offset, kinc_matrix4x4_t *value) { float *floats = (float *)(&constants[offset]); for (int y = 0; y < 4; ++y) { for (int x = 0; x < 4; ++x) { floats[x + y * 4] = kinc_matrix4x4_get(value, x, y); } } } void kinc_g5_constant_buffer_set_matrix4(kinc_g5_constant_buffer_t *buffer, int offset, kinc_matrix4x4_t *value) { if (kinc_g5_transposeMat4) { kinc_matrix4x4_t m = *value; kinc_matrix4x4_transpose(&m); set_matrix4(buffer->data, offset, &m); } else { set_matrix4(buffer->data, offset, value); } }