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scene_stream/README.md
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scene_stream/README.md
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- Scene contains 3000+ unique, non-linked meshes, first build may take over 30 sec
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- Far plane is set to 100 to visualize streaming
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- Object is streamed at camera distance less than (far_plane * 1.1), and unloaded at distance over (far_plane * 1.5)
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- Check debug console to see amount of objects loaded
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- Mobile render path is set to focus on stream performance
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- Only HTML5 streaming is multi-threaded currently
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- Materials (and associated textures) are preloaded at scene startup
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scene_stream/scene_stream.blend
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scene_stream/scene_stream.blend
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