Files
Leenkx_Examples/server_stream/Sources/lnx/ObjParser.hx
2026-05-06 17:52:45 -07:00

396 lines
11 KiB
Haxe

package lnx;
class ObjParser {
public static var splitCode = "o".code; // Object split, "g" for groups, "u"semtl for materials
public var posa: kha.arrays.Int16Array = null;
public var nora: kha.arrays.Int16Array = null;
public var texa: kha.arrays.Int16Array = null;
public var inda: kha.arrays.Uint32Array = null;
public var udims: Array<kha.arrays.Uint32Array> = null; // Indices split per udim tile
public var udimsU = 1; // Number of horizontal udim tiles
public var scalePos = 1.0;
public var scaleTex = 1.0;
public var name = "";
public var hasNext = false; // File contains multiple objects
public var pos = 0;
var posTemp: Array<Float>;
var uvTemp: Array<Float>;
var norTemp: Array<Float>;
var va: kha.arrays.Uint32Array;
var ua: kha.arrays.Uint32Array;
var na: kha.arrays.Uint32Array;
var vi = 0;
var ui = 0;
var ni = 0;
var buf: haxe.io.UInt8Array = null;
static var vindOff = 0;
static var tindOff = 0;
static var nindOff = 0;
static var bytes: haxe.io.Bytes = null;
static var posFirst: Array<Float>;
static var uvFirst: Array<Float>;
static var norFirst: Array<Float>;
public function new(blob: kha.Blob, startPos = 0, udim = false) {
pos = startPos;
var posIndices: Array<Int> = [];
var uvIndices: Array<Int> = [];
var norIndices: Array<Int> = [];
var readingFaces = false;
var readingObject = false;
var fullAttrib = false;
bytes = blob.bytes;
posTemp = [];
uvTemp = [];
norTemp = [];
va = new kha.arrays.Uint32Array(60);
ua = new kha.arrays.Uint32Array(60);
na = new kha.arrays.Uint32Array(60);
buf = new haxe.io.UInt8Array(64);
if (splitCode == "u".code && startPos > 0) {
posTemp = posFirst;
norTemp = norFirst;
uvTemp = uvFirst;
}
while (true) {
if (pos >= bytes.length) break;
var c0 = bytes.get(pos++);
if (readingObject && readingFaces && (c0 == "v".code || c0 == splitCode)) {
pos--;
hasNext = true;
break;
}
if (c0 == "v".code) {
var c1 = bytes.get(pos++);
if (c1 == " ".code) {
// Some exporters put additional space directly after "v"
if (bytes.get(pos) == " ".code) pos++;
posTemp.push(readFloat());
pos++; // Space
posTemp.push(readFloat());
pos++; // Space
posTemp.push(readFloat());
}
else if (c1 == "t".code) {
pos++; // Space
uvTemp.push(readFloat());
pos++; // Space
uvTemp.push(readFloat());
if (norTemp.length > 0) fullAttrib = true;
}
else if (c1 == "n".code) {
pos++; // Space
norTemp.push(readFloat());
pos++; // Space
norTemp.push(readFloat());
pos++; // Space
norTemp.push(readFloat());
if (uvTemp.length > 0) fullAttrib = true;
}
}
else if (c0 == "f".code) {
pos++; // Space
readingFaces = true;
vi = 0;
ui = 0;
ni = 0;
fullAttrib ? readFaceFast() : readFace();
posIndices.push(va[0]);
posIndices.push(va[1]);
posIndices.push(va[2]);
for (i in 3...vi) {
posIndices.push(va[0]);
posIndices.push(va[i - 1]);
posIndices.push(va[i]);
}
if (uvTemp.length > 0) {
uvIndices.push(ua[0]);
uvIndices.push(ua[1]);
uvIndices.push(ua[2]);
for (i in 3...ui) {
uvIndices.push(ua[0]);
uvIndices.push(ua[i - 1]);
uvIndices.push(ua[i]);
}
}
if (norTemp.length > 0) {
norIndices.push(na[0]);
norIndices.push(na[1]);
norIndices.push(na[2]);
for (i in 3...ni) {
norIndices.push(na[0]);
norIndices.push(na[i - 1]);
norIndices.push(na[i]);
}
}
}
else if (c0 == splitCode) {
if (splitCode == "u".code) pos += 5; // "u"semtl
pos++; // Space
if (!udim) readingObject = true;
name = readString();
}
nextLine();
}
if (startPos > 0) {
if (splitCode != "u".code) {
for (i in 0...posIndices.length) posIndices[i] -= vindOff;
for (i in 0...uvIndices.length) uvIndices[i] -= tindOff;
for (i in 0...norIndices.length) norIndices[i] -= nindOff;
}
}
else {
vindOff = tindOff = nindOff = 0;
if (splitCode == "u".code) {
posFirst = posTemp;
norFirst = norTemp;
uvFirst = uvTemp;
}
}
vindOff += Std.int(posTemp.length / 3); // Assumes separate vertex data per object
tindOff += Std.int(uvTemp.length / 2);
nindOff += Std.int(norTemp.length / 3);
// Pack positions to (-1, 1) range
scalePos = 0.0;
for (i in 0...posTemp.length) {
var f = Math.abs(posTemp[i]);
if (scalePos < f) scalePos = f;
}
var inv = 32767 * (1 / scalePos);
posa = new kha.arrays.Int16Array(posIndices.length * 4);
inda = new kha.arrays.Uint32Array(posIndices.length);
for (i in 0...posIndices.length) {
posa[i * 4 ] = Std.int( posTemp[posIndices[i] * 3 ] * inv);
posa[i * 4 + 1] = Std.int(-posTemp[posIndices[i] * 3 + 2] * inv);
posa[i * 4 + 2] = Std.int( posTemp[posIndices[i] * 3 + 1] * inv);
inda[i] = i;
}
if (norIndices.length > 0) {
nora = new kha.arrays.Int16Array(norIndices.length * 2);
for (i in 0...posIndices.length) {
nora[i * 2 ] = Std.int( norTemp[norIndices[i] * 3 ] * 32767);
nora[i * 2 + 1] = Std.int(-norTemp[norIndices[i] * 3 + 2] * 32767);
posa[i * 4 + 3] = Std.int( norTemp[norIndices[i] * 3 + 1] * 32767);
}
}
else {
// Calc normals
nora = new kha.arrays.Int16Array(inda.length * 2);
var va = new iron.math.Vec4();
var vb = new iron.math.Vec4();
var vc = new iron.math.Vec4();
var cb = new iron.math.Vec4();
var ab = new iron.math.Vec4();
for (i in 0...Std.int(inda.length / 3)) {
var i1 = inda[i * 3 ];
var i2 = inda[i * 3 + 1];
var i3 = inda[i * 3 + 2];
va.set(posa[i1 * 4], posa[i1 * 4 + 1], posa[i1 * 4 + 2]);
vb.set(posa[i2 * 4], posa[i2 * 4 + 1], posa[i2 * 4 + 2]);
vc.set(posa[i3 * 4], posa[i3 * 4 + 1], posa[i3 * 4 + 2]);
cb.subvecs(vc, vb);
ab.subvecs(va, vb);
cb.cross(ab);
cb.normalize();
nora[i1 * 2 ] = Std.int(cb.x * 32767);
nora[i1 * 2 + 1] = Std.int(cb.y * 32767);
posa[i1 * 4 + 3] = Std.int(cb.z * 32767);
nora[i2 * 2 ] = Std.int(cb.x * 32767);
nora[i2 * 2 + 1] = Std.int(cb.y * 32767);
posa[i2 * 4 + 3] = Std.int(cb.z * 32767);
nora[i3 * 2 ] = Std.int(cb.x * 32767);
nora[i3 * 2 + 1] = Std.int(cb.y * 32767);
posa[i3 * 4 + 3] = Std.int(cb.z * 32767);
}
}
if (uvIndices.length > 0) {
if (udim) {
// Find number of tiles
var tilesU = 1;
var tilesV = 1;
for (i in 0...Std.int(uvTemp.length / 2)) {
while (uvTemp[i * 2 ] > tilesU) tilesU++;
while (uvTemp[i * 2 + 1] > tilesV) tilesV++;
}
function getTile(i1: Int, i2: Int, i3: Int): Int {
var u1 = uvTemp[uvIndices[i1] * 2 ];
var v1 = uvTemp[uvIndices[i1] * 2 + 1];
var u2 = uvTemp[uvIndices[i2] * 2 ];
var v2 = uvTemp[uvIndices[i2] * 2 + 1];
var u3 = uvTemp[uvIndices[i3] * 2 ];
var v3 = uvTemp[uvIndices[i3] * 2 + 1];
var tileU = Std.int((u1 + u2 + u3) / 3);
var tileV = Std.int((v1 + v2 + v3) / 3);
return tileU + tileV * tilesU;
}
// Amount of indices pre tile
var num = new kha.arrays.Uint32Array(tilesU * tilesV);
for (i in 0...Std.int(inda.length / 3)) {
var tile = getTile(inda[i * 3], inda[i * 3 + 1], inda[i * 3 + 2]);
num[tile] += 3;
}
// Split indices per tile
udims = [];
udimsU = tilesU;
for (i in 0...tilesU * tilesV) { udims.push(new kha.arrays.Uint32Array(num[i])); num[i] = 0; }
for (i in 0...Std.int(inda.length / 3)) {
var i1 = inda[i * 3 ];
var i2 = inda[i * 3 + 1];
var i3 = inda[i * 3 + 2];
var tile = getTile(i1, i2, i3);
udims[tile][num[tile]++] = i1;
udims[tile][num[tile]++] = i2;
udims[tile][num[tile]++] = i3;
}
// Normalize uvs to 0-1 range
var uvtiles = new kha.arrays.Int16Array(uvTemp.length);
for (i in 0...Std.int(inda.length / 3)) { // TODO: merge loops
var i1 = inda[i * 3 ];
var i2 = inda[i * 3 + 1];
var i3 = inda[i * 3 + 2];
var tile = getTile(i1, i2, i3);
var tileU = tile % tilesU;
var tileV = Std.int(tile / tilesU);
uvtiles[uvIndices[i1] * 2 ] = tileU;
uvtiles[uvIndices[i1] * 2 + 1] = tileV;
uvtiles[uvIndices[i2] * 2 ] = tileU;
uvtiles[uvIndices[i2] * 2 + 1] = tileV;
uvtiles[uvIndices[i3] * 2 ] = tileU;
uvtiles[uvIndices[i3] * 2 + 1] = tileV;
}
for (i in 0...uvtiles.length) uvTemp[i] -= uvtiles[i];
}
texa = new kha.arrays.Int16Array(uvIndices.length * 2);
for (i in 0...posIndices.length) {
texa[i * 2 ] = Std.int( uvTemp[uvIndices[i] * 2 ] * 32767);
texa[i * 2 + 1] = Std.int((1.0 - uvTemp[uvIndices[i] * 2 + 1]) * 32767);
}
}
bytes = null;
if (!hasNext) { posFirst = norFirst = uvFirst = null; }
}
function readFaceFast() {
while (true) {
va[vi++] = readInt() - 1;
pos++; // "/"
ua[ui++] = readInt() - 1;
pos++; // "/"
na[ni++] = readInt() - 1;
if (bytes.get(pos) == "\n".code || bytes.get(pos) == "\r".code) break;
pos++; // " "
// Some exporters put space at the end of "f" line
if (vi >= 3 && (bytes.get(pos) == "\n".code || bytes.get(pos) == "\r".code)) break;
}
}
function readFace() {
while (true) {
va[vi++] = readInt() - 1;
if (uvTemp.length > 0 || norTemp.length > 0) {
pos++; // "/"
}
if (uvTemp.length > 0) {
ua[ui++] = readInt() - 1;
}
if (norTemp.length > 0) {
pos++; // "/"
na[ni++] = readInt() - 1;
}
if (bytes.get(pos) == "\n".code || bytes.get(pos) == "\r".code) break;
pos++; // " "
// Some exporters put space at the end of "f" line
if (vi >= 3 && (bytes.get(pos) == "\n".code || bytes.get(pos) == "\r".code)) break;
}
}
function readFloat(): Float {
var bi = 0;
while (true) { // Read into buffer
var c = bytes.get(pos);
if (c == " ".code || c == "\n".code || c == "\r".code) break;
if (c == "E".code || c == "e".code) {
while (true) {
pos++;
c = bytes.get(pos);
if (c == " ".code || c == "\n".code || c == "\r".code) break;
}
return 0.0; // Assume number close to zero for now
}
pos++;
buf[bi++] = c;
}
var res = 0.0; // Parse buffer into float
var dot = 1;
var dec = 1;
var off = buf[0] == "-".code ? 1 : 0;
var len = bi - 1;
for (i in 0...bi - off) {
var c = buf[len - i];
if (c == ".".code) { dot = dec; continue; }
res += (c - 48) * dec;
dec *= 10;
}
off > 0 ? res /= -dot : res /= dot;
return res;
}
function readInt(): Int {
var bi = 0;
while (true) { // Read into buffer
var c = bytes.get(pos);
if (c == "/".code || c == "\n".code || c == "\r".code || c == " ".code) break;
pos++;
buf[bi++] = c;
}
var res = 0; // Parse buffer into int
var dec = 1;
var off = buf[0] == "-".code ? 1 : 0;
var len = bi - 1;
for (i in 0...bi - off) {
res += (buf[len - i] - 48) * dec;
dec *= 10;
}
if (off > 0) res *= -1;
return res;
}
function readString(): String {
var s = "";
while (true) {
var c = bytes.get(pos);
if (c == "\n".code || c == "\r".code || c == " ".code) break;
pos++;
s += String.fromCharCode(c);
}
return s;
}
function nextLine() {
while (true) {
var c = bytes.get(pos++);
if (c == "\n".code || pos >= bytes.length) break; // \n, \r\n
}
}
}