UUpdate Tutorials

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2026-10-25 12:43:53 -07:00
commit cd94bb4ba8
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package lnx.node;
@:access(leenkx.logicnode.LogicNode)@:keep class Player2Controls extends leenkx.logicnode.LogicTree {
var functionNodes:Map<String, leenkx.logicnode.FunctionNode>;
var functionOutputNodes:Map<String, leenkx.logicnode.FunctionOutputNode>;
public function new() {
super();
this.functionNodes = new Map();
this.functionOutputNodes = new Map();
notifyOnAdd(add);
}
override public function add() {
var _Gamepad = new leenkx.logicnode.MergedGamepadNode(this);
_Gamepad.property0 = "down";
_Gamepad.property1 = "right";
_Gamepad.preallocInputs(1);
_Gamepad.preallocOutputs(2);
leenkx.logicnode.LogicNode.addLink(new leenkx.logicnode.IntegerNode(this, 1), _Gamepad, 0, 0);
leenkx.logicnode.LogicNode.addLink(_Gamepad, new leenkx.logicnode.BooleanNode(this, false), 1, 0);
var _SendEventtoObject_004 = new leenkx.logicnode.SendEventNode(this);
_SendEventtoObject_004.preallocInputs(3);
_SendEventtoObject_004.preallocOutputs(1);
var _Merge_008 = new leenkx.logicnode.MergeNode(this);
_Merge_008.property0 = "once_per_input";
_Merge_008.preallocInputs(2);
_Merge_008.preallocOutputs(2);
var _Keyboard_002 = new leenkx.logicnode.MergedKeyboardNode(this);
_Keyboard_002.property0 = "down";
_Keyboard_002.property1 = "a";
_Keyboard_002.preallocInputs(0);
_Keyboard_002.preallocOutputs(2);
leenkx.logicnode.LogicNode.addLink(_Keyboard_002, new leenkx.logicnode.BooleanNode(this, false), 1, 0);
leenkx.logicnode.LogicNode.addLink(_Keyboard_002, _Merge_008, 0, 0);
leenkx.logicnode.LogicNode.addLink(_Gamepad, _Merge_008, 0, 1);
leenkx.logicnode.LogicNode.addLink(_Merge_008, new leenkx.logicnode.IntegerNode(this, 0), 1, 0);
leenkx.logicnode.LogicNode.addLink(_Merge_008, _SendEventtoObject_004, 0, 0);
leenkx.logicnode.LogicNode.addLink(new leenkx.logicnode.StringNode(this, "turn_right"), _SendEventtoObject_004, 0, 1);
leenkx.logicnode.LogicNode.addLink(new leenkx.logicnode.ObjectNode(this, ""), _SendEventtoObject_004, 0, 2);
leenkx.logicnode.LogicNode.addLink(_SendEventtoObject_004, new leenkx.logicnode.NullNode(this), 0, 0);
var _Gamepad_004 = new leenkx.logicnode.MergedGamepadNode(this);
_Gamepad_004.property0 = "down";
_Gamepad_004.property1 = "left";
_Gamepad_004.preallocInputs(1);
_Gamepad_004.preallocOutputs(2);
leenkx.logicnode.LogicNode.addLink(new leenkx.logicnode.IntegerNode(this, 1), _Gamepad_004, 0, 0);
leenkx.logicnode.LogicNode.addLink(_Gamepad_004, new leenkx.logicnode.BooleanNode(this, false), 1, 0);
var _Gamepad_001 = new leenkx.logicnode.MergedGamepadNode(this);
_Gamepad_001.property0 = "down";
_Gamepad_001.property1 = "up";
_Gamepad_001.preallocInputs(1);
_Gamepad_001.preallocOutputs(2);
leenkx.logicnode.LogicNode.addLink(new leenkx.logicnode.IntegerNode(this, 1), _Gamepad_001, 0, 0);
leenkx.logicnode.LogicNode.addLink(_Gamepad_001, new leenkx.logicnode.BooleanNode(this, false), 1, 0);
var _SendEventtoObject_002 = new leenkx.logicnode.SendEventNode(this);
_SendEventtoObject_002.preallocInputs(3);
_SendEventtoObject_002.preallocOutputs(1);
var _Merge_002 = new leenkx.logicnode.MergeNode(this);
_Merge_002.property0 = "once_per_input";
_Merge_002.preallocInputs(2);
_Merge_002.preallocOutputs(2);
var _Keyboard = new leenkx.logicnode.MergedKeyboardNode(this);
_Keyboard.property0 = "down";
_Keyboard.property1 = "d";
_Keyboard.preallocInputs(0);
_Keyboard.preallocOutputs(2);
leenkx.logicnode.LogicNode.addLink(_Keyboard, new leenkx.logicnode.BooleanNode(this, false), 1, 0);
leenkx.logicnode.LogicNode.addLink(_Keyboard, _Merge_002, 0, 0);
leenkx.logicnode.LogicNode.addLink(_Gamepad_004, _Merge_002, 0, 1);
leenkx.logicnode.LogicNode.addLink(_Merge_002, new leenkx.logicnode.IntegerNode(this, 0), 1, 0);
leenkx.logicnode.LogicNode.addLink(_Merge_002, _SendEventtoObject_002, 0, 0);
leenkx.logicnode.LogicNode.addLink(new leenkx.logicnode.StringNode(this, "turn_left"), _SendEventtoObject_002, 0, 1);
leenkx.logicnode.LogicNode.addLink(new leenkx.logicnode.ObjectNode(this, ""), _SendEventtoObject_002, 0, 2);
leenkx.logicnode.LogicNode.addLink(_SendEventtoObject_002, new leenkx.logicnode.NullNode(this), 0, 0);
var _Gamepad_002 = new leenkx.logicnode.MergedGamepadNode(this);
_Gamepad_002.property0 = "down";
_Gamepad_002.property1 = "down";
_Gamepad_002.preallocInputs(1);
_Gamepad_002.preallocOutputs(2);
leenkx.logicnode.LogicNode.addLink(new leenkx.logicnode.IntegerNode(this, 1), _Gamepad_002, 0, 0);
leenkx.logicnode.LogicNode.addLink(_Gamepad_002, new leenkx.logicnode.BooleanNode(this, false), 1, 0);
var _SendEventtoObject = new leenkx.logicnode.SendEventNode(this);
_SendEventtoObject.preallocInputs(3);
_SendEventtoObject.preallocOutputs(1);
var _Merge_003 = new leenkx.logicnode.MergeNode(this);
_Merge_003.property0 = "once_per_input";
_Merge_003.preallocInputs(2);
_Merge_003.preallocOutputs(2);
var _Keyboard_001 = new leenkx.logicnode.MergedKeyboardNode(this);
_Keyboard_001.property0 = "down";
_Keyboard_001.property1 = "w";
_Keyboard_001.preallocInputs(0);
_Keyboard_001.preallocOutputs(2);
leenkx.logicnode.LogicNode.addLink(_Keyboard_001, new leenkx.logicnode.BooleanNode(this, false), 1, 0);
leenkx.logicnode.LogicNode.addLink(_Keyboard_001, _Merge_003, 0, 0);
leenkx.logicnode.LogicNode.addLink(_Gamepad_001, _Merge_003, 0, 1);
leenkx.logicnode.LogicNode.addLink(_Merge_003, new leenkx.logicnode.IntegerNode(this, 0), 1, 0);
leenkx.logicnode.LogicNode.addLink(_Merge_003, _SendEventtoObject, 0, 0);
leenkx.logicnode.LogicNode.addLink(new leenkx.logicnode.StringNode(this, "forward"), _SendEventtoObject, 0, 1);
leenkx.logicnode.LogicNode.addLink(new leenkx.logicnode.ObjectNode(this, ""), _SendEventtoObject, 0, 2);
leenkx.logicnode.LogicNode.addLink(_SendEventtoObject, new leenkx.logicnode.NullNode(this), 0, 0);
var _SendEventtoObject_001 = new leenkx.logicnode.SendEventNode(this);
_SendEventtoObject_001.preallocInputs(3);
_SendEventtoObject_001.preallocOutputs(1);
var _Merge_001 = new leenkx.logicnode.MergeNode(this);
_Merge_001.property0 = "once_per_input";
_Merge_001.preallocInputs(2);
_Merge_001.preallocOutputs(2);
var _Keyboard_003 = new leenkx.logicnode.MergedKeyboardNode(this);
_Keyboard_003.property0 = "down";
_Keyboard_003.property1 = "s";
_Keyboard_003.preallocInputs(0);
_Keyboard_003.preallocOutputs(2);
leenkx.logicnode.LogicNode.addLink(_Keyboard_003, new leenkx.logicnode.BooleanNode(this, false), 1, 0);
leenkx.logicnode.LogicNode.addLink(_Keyboard_003, _Merge_001, 0, 0);
leenkx.logicnode.LogicNode.addLink(_Gamepad_002, _Merge_001, 0, 1);
leenkx.logicnode.LogicNode.addLink(_Merge_001, new leenkx.logicnode.IntegerNode(this, 0), 1, 0);
leenkx.logicnode.LogicNode.addLink(_Merge_001, _SendEventtoObject_001, 0, 0);
leenkx.logicnode.LogicNode.addLink(new leenkx.logicnode.StringNode(this, "backward"), _SendEventtoObject_001, 0, 1);
leenkx.logicnode.LogicNode.addLink(new leenkx.logicnode.ObjectNode(this, ""), _SendEventtoObject_001, 0, 2);
leenkx.logicnode.LogicNode.addLink(_SendEventtoObject_001, new leenkx.logicnode.NullNode(this), 0, 0);
var _Merge = new leenkx.logicnode.MergeNode(this);
_Merge.property0 = "once_per_input";
_Merge.preallocInputs(0);
_Merge.preallocOutputs(2);
leenkx.logicnode.LogicNode.addLink(_Merge, new leenkx.logicnode.NullNode(this), 0, 0);
leenkx.logicnode.LogicNode.addLink(_Merge, new leenkx.logicnode.IntegerNode(this, 0), 1, 0);
var _Merge_005 = new leenkx.logicnode.MergeNode(this);
_Merge_005.property0 = "once_per_input";
_Merge_005.preallocInputs(0);
_Merge_005.preallocOutputs(2);
leenkx.logicnode.LogicNode.addLink(_Merge_005, new leenkx.logicnode.NullNode(this), 0, 0);
leenkx.logicnode.LogicNode.addLink(_Merge_005, new leenkx.logicnode.IntegerNode(this, 0), 1, 0);
var _Merge_006 = new leenkx.logicnode.MergeNode(this);
_Merge_006.property0 = "once_per_input";
_Merge_006.preallocInputs(0);
_Merge_006.preallocOutputs(2);
leenkx.logicnode.LogicNode.addLink(_Merge_006, new leenkx.logicnode.NullNode(this), 0, 0);
leenkx.logicnode.LogicNode.addLink(_Merge_006, new leenkx.logicnode.IntegerNode(this, 0), 1, 0);
var _Merge_007 = new leenkx.logicnode.MergeNode(this);
_Merge_007.property0 = "once_per_input";
_Merge_007.preallocInputs(0);
_Merge_007.preallocOutputs(2);
leenkx.logicnode.LogicNode.addLink(_Merge_007, new leenkx.logicnode.NullNode(this), 0, 0);
leenkx.logicnode.LogicNode.addLink(_Merge_007, new leenkx.logicnode.IntegerNode(this, 0), 1, 0);
}
}