#include "math.h" #ifdef KORE_WASM __attribute__((import_module("imports"), import_name("js_pow"))) float js_pow(float base, float exponent); __attribute__((import_module("imports"), import_name("js_floor"))) float js_floor(float x); __attribute__((import_module("imports"), import_name("js_sin"))) float js_sin(float x); __attribute__((import_module("imports"), import_name("js_cos"))) float js_cos(float x); __attribute__((import_module("imports"), import_name("js_tan"))) float js_tan(float x); __attribute__((import_module("imports"), import_name("js_log"))) float js_log(float x); __attribute__((import_module("imports"), import_name("js_exp"))) float js_exp(float x); __attribute__((import_module("imports"), import_name("js_sqrt"))) float js_sqrt(float x); #endif double ldexp(double x, int exp) { return 0.0; } double pow(double base, double exponent) { #ifdef KORE_WASM return js_pow(base, exponent); #endif return 0.0; } double floor(double x) { #ifdef KORE_WASM return js_floor(x); #endif return 0.0; } float floorf(float x) { #ifdef KORE_WASM return js_floor(x); #endif return 0.0f; } double sin(double x) { #ifdef KORE_WASM return js_sin(x); #endif return 0.0; } float sinf(float x) { #ifdef KORE_WASM return js_sin(x); #endif return 0.0f; } double cos(double x) { #ifdef KORE_WASM return js_cos(x); #endif return 0.0; } float cosf(float x) { #ifdef KORE_WASM return js_cos(x); #endif return 0.0f; } double tan(double x) { #ifdef KORE_WASM return js_tan(x); #endif return 0.0; } float tanf(float x) { #ifdef KORE_WASM return js_tan(x); #endif return 0.0f; } double log(double x) { #ifdef KORE_WASM return js_log(x); #endif return 0.0; } double exp(double x) { #ifdef KORE_WASM return js_exp(x); #endif return 0.0; } double sqrt(double x) { #ifdef KORE_WASM return js_sqrt(x); #endif return 0.0; }