2025-01-22 17:22:38 +01:00

291 lines
10 KiB
C

/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010 - 2020 Andy Green <andy@warmcat.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/** \defgroup lwsac lwsac
*
* ##Allocated Chunks
*
* If you know you will be allocating a large, unknown number of same or
* differently sized objects, it's certainly possible to do it with libc
* malloc. However the allocation cost in time and memory overhead can
* add up, and deallocation means walking the structure of every object and
* freeing them in turn.
*
* lwsac (LWS Allocated Chunks) allocates chunks intended to be larger
* than your objects (4000 bytes by default) which you linearly allocate from
* using lwsac_use().
*
* If your next request won't fit in the current chunk, a new chunk is added
* to the chain of chunks and the allocaton done from there. If the request
* is larger than the chunk size, an oversize chunk is created to satisfy it.
*
* When you are finished with the allocations, you call lwsac_free() and
* free all the *chunks*. So you may have thousands of objects in the chunks,
* but they are all destroyed with the chunks without having to deallocate them
* one by one pointlessly.
*/
///@{
struct lwsac;
typedef unsigned char * lwsac_cached_file_t;
#define lws_list_ptr_container(P,T,M) ((T *)((char *)(P) - offsetof(T, M)))
/*
* linked-list helper that's commonly useful to manage lists of things
* allocated using lwsac.
*
* These lists point to their corresponding "next" member in the target, NOT
* the original containing struct. To get the containing struct, you must use
* lws_list_ptr_container() to convert.
*
* It's like that because it means we no longer have to have the next pointer
* at the start of the struct, and we can have the same struct on multiple
* linked-lists with everything held in the struct itself.
*/
typedef void * lws_list_ptr;
/*
* optional sorting callback called by lws_list_ptr_insert() to sort the right
* things inside the opqaue struct being sorted / inserted on the list.
*/
typedef int (*lws_list_ptr_sort_func_t)(lws_list_ptr a, lws_list_ptr b);
#define lws_list_ptr_advance(_lp) _lp = *((void **)_lp)
/* sort may be NULL if you don't care about order */
LWS_VISIBLE LWS_EXTERN void
lws_list_ptr_insert(lws_list_ptr *phead, lws_list_ptr *add,
lws_list_ptr_sort_func_t sort);
/**
* lwsac_use - allocate / use some memory from a lwsac
*
* \param head: pointer to the lwsac list object
* \param ensure: the number of bytes we want to use
* \param chunk_size: 0, or the size of the chunk to (over)allocate if
* what we want won't fit in the current tail chunk. If
* 0, the default value of 4000 is used. If ensure is
* larger, it is used instead.
*
* This also serves to init the lwsac if *head is NULL. Basically it does
* whatever is necessary to return you a pointer to ensure bytes of memory
* reserved for the caller.
*
* This always allocates in the current chunk or a new chunk... see the
* lwsac_use_backfill() variant to try first to find space in earlier chunks.
*
* Returns NULL if OOM.
*/
LWS_VISIBLE LWS_EXTERN void *
lwsac_use(struct lwsac **head, size_t ensure, size_t chunk_size);
/**
* lwsac_use_backfill - allocate / use some memory from a lwsac
*
* \param head: pointer to the lwsac list object
* \param ensure: the number of bytes we want to use
* \param chunk_size: 0, or the size of the chunk to (over)allocate if
* what we want won't fit in the current tail chunk. If
* 0, the default value of 4000 is used. If ensure is
* larger, it is used instead.
*
* This also serves to init the lwsac if *head is NULL. Basically it does
* whatever is necessary to return you a pointer to ensure bytes of memory
* reserved for the caller.
*
* Also checks if earlier blocks have enough remaining space to take the
* allocation before making a new allocation.
*
* Returns NULL if OOM.
*/
LWS_VISIBLE LWS_EXTERN void *
lwsac_use_backfill(struct lwsac **head, size_t ensure, size_t chunk_size);
/**
* lwsac_use - allocate / use some memory from a lwsac
*
* \param head: pointer to the lwsac list object
* \param ensure: the number of bytes we want to use, which must be zeroed
* \param chunk_size: 0, or the size of the chunk to (over)allocate if
* what we want won't fit in the current tail chunk. If
* 0, the default value of 4000 is used. If ensure is
* larger, it is used instead.
*
* Same as lwsac_use(), but \p ensure bytes of memory at the return address
* are zero'd before returning.
*
* Returns NULL if OOM.
*/
LWS_VISIBLE LWS_EXTERN void *
lwsac_use_zero(struct lwsac **head, size_t ensure, size_t chunk_size);
#define lwsac_use_zeroed lwsac_use_zero
/**
* lwsac_free - deallocate all chunks in the lwsac and set head NULL
*
* \param head: pointer to the lwsac list object
*
* This deallocates all chunks in the lwsac, then sets *head to NULL. All
* lwsac_use() pointers are invalidated in one hit without individual frees.
*/
LWS_VISIBLE LWS_EXTERN void
lwsac_free(struct lwsac **head);
/*
* Optional helpers useful for where consumers may need to defer destruction
* until all consumers are finished with the lwsac
*/
/**
* lwsac_detach() - destroy an lwsac unless somebody else is referencing it
*
* \param head: pointer to the lwsac list object
*
* The creator of the lwsac can all this instead of lwsac_free() when it itself
* has finished with the lwsac, but other code may be consuming it.
*
* If there are no other references, the lwsac is destroyed, *head is set to
* NULL and that's the end; however if something else has called
* lwsac_reference() on the lwsac, it simply returns. When lws_unreference()
* is called and no references are left, it will be destroyed then.
*/
LWS_VISIBLE LWS_EXTERN void
lwsac_detach(struct lwsac **head);
/**
* lwsac_reference() - increase the lwsac reference count
*
* \param head: pointer to the lwsac list object
*
* Increment the reference count on the lwsac to defer destruction.
*/
LWS_VISIBLE LWS_EXTERN void
lwsac_reference(struct lwsac *head);
/**
* lwsac_unreference() - decrease the lwsac reference count
*
* \param head: pointer to the lwsac list object
*
* Decrement the reference count on the lwsac... if it reached 0 on a detached
* lwsac then the lwsac is immediately destroyed and *head set to NULL.
*/
LWS_VISIBLE LWS_EXTERN void
lwsac_unreference(struct lwsac **head);
/**
* lwsac_extend() - try to increase the size of the last block
*
* \param head: pointer to the lwsac list object
* \param amount: amount to try to increase usage for
*
* This will either increase the usage reservation of the last allocated block
* by amount and return 0, or fail and return 1.
*
* This is very cheap to call and is designed to optimize usage after a static
* struct for vari-sized additional content which may flow into an additional
* block in a new chunk if necessary, but wants to make the most of the space
* in front of it first to try to avoid gaps and the new chunk if it can.
*
* The additional area if the call succeeds will have been memset to 0.
*
* To use it, the following must be true:
*
* - only the last lwsac use can be extended
*
* - if another use happens inbetween the use and extend, it will break
*
* - the use cannot have been using backfill
*
* - a user object must be tracking the current allocated size of the last use
* (lwsac doesn't know it) and increment by amount if the extend call succeeds
*
* Despite these restrictions this can be an important optimization for some
* cases
*/
LWS_VISIBLE LWS_EXTERN int
lwsac_extend(struct lwsac *head, size_t amount);
/* helpers to keep a file cached in memory */
LWS_VISIBLE LWS_EXTERN void
lwsac_use_cached_file_start(lwsac_cached_file_t cache);
LWS_VISIBLE LWS_EXTERN void
lwsac_use_cached_file_end(lwsac_cached_file_t *cache);
LWS_VISIBLE LWS_EXTERN void
lwsac_use_cached_file_detach(lwsac_cached_file_t *cache);
LWS_VISIBLE LWS_EXTERN int
lwsac_cached_file(const char *filepath, lwsac_cached_file_t *cache,
size_t *len);
/* more advanced helpers */
/* offset from lac to start of payload, first = 1 = first lac in chain */
LWS_VISIBLE LWS_EXTERN size_t
lwsac_sizeof(int first);
LWS_VISIBLE LWS_EXTERN size_t
lwsac_get_tail_pos(struct lwsac *lac);
LWS_VISIBLE LWS_EXTERN struct lwsac *
lwsac_get_next(struct lwsac *lac);
LWS_VISIBLE LWS_EXTERN size_t
lwsac_align(size_t length);
LWS_VISIBLE LWS_EXTERN void
lwsac_info(struct lwsac *head);
LWS_VISIBLE LWS_EXTERN uint64_t
lwsac_total_alloc(struct lwsac *head);
LWS_VISIBLE LWS_EXTERN uint64_t
lwsac_total_overhead(struct lwsac *head);
/**
* lwsac_scan_extant() - returns existing copy of blob, or NULL
*
* \param head: the lwsac to scan
* \param find: the blob to look for
* \param len: the length of the blob to look for
* \param nul: nonzero if the next byte must be NUL
*
* Helper that looks through a whole lwsac for a given binary blob already
* present. Used in the case that lwsac contents are const once written, and
* strings or blobs may be repeated in the input: this allows the earlier
* copy to be pointed to by subsequent references without repeating the string
* or blob redundantly.
*/
LWS_VISIBLE LWS_EXTERN uint8_t *
lwsac_scan_extant(struct lwsac *head, uint8_t *find, size_t len, int nul);
///@}