2025-01-22 17:22:38 +01:00

260 lines
9.4 KiB
C

/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010 - 2019 Andy Green <andy@warmcat.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/*! \defgroup sending-data Sending data
APIs related to writing data on a connection
*/
//@{
#define LWS_WRITE_RAW LWS_WRITE_HTTP
/*
* NOTE: These public enums are part of the abi. If you want to add one,
* add it at where specified so existing users are unaffected.
*/
enum lws_write_protocol {
LWS_WRITE_TEXT = 0,
/**< Send a ws TEXT message,the pointer must have LWS_PRE valid
* memory behind it.
*
* The receiver expects only valid utf-8 in the payload */
LWS_WRITE_BINARY = 1,
/**< Send a ws BINARY message, the pointer must have LWS_PRE valid
* memory behind it.
*
* Any sequence of bytes is valid */
LWS_WRITE_CONTINUATION = 2,
/**< Continue a previous ws message, the pointer must have LWS_PRE valid
* memory behind it */
LWS_WRITE_HTTP = 3,
/**< Send HTTP content */
/* LWS_WRITE_CLOSE is handled by lws_close_reason() */
LWS_WRITE_PING = 5,
LWS_WRITE_PONG = 6,
/* Same as write_http but we know this write ends the transaction */
LWS_WRITE_HTTP_FINAL = 7,
/* HTTP2 */
LWS_WRITE_HTTP_HEADERS = 8,
/**< Send http headers (http2 encodes this payload and LWS_WRITE_HTTP
* payload differently, http 1.x links also handle this correctly. so
* to be compatible with both in the future,header response part should
* be sent using this regardless of http version expected)
*/
LWS_WRITE_HTTP_HEADERS_CONTINUATION = 9,
/**< Continuation of http/2 headers
*/
/****** add new things just above ---^ ******/
/* flags */
LWS_WRITE_BUFLIST = 0x20,
/**< Don't actually write it... stick it on the output buflist and
* write it as soon as possible. Useful if you learn you have to
* write something, have the data to write to hand but the timing is
* unrelated as to whether the connection is writable or not, and were
* otherwise going to have to allocate a temp buffer and write it
* later anyway */
LWS_WRITE_NO_FIN = 0x40,
/**< This part of the message is not the end of the message */
LWS_WRITE_H2_STREAM_END = 0x80,
/**< Flag indicates this packet should go out with STREAM_END if h2
* STREAM_END is allowed on DATA or HEADERS.
*/
LWS_WRITE_CLIENT_IGNORE_XOR_MASK = 0x80
/**< client packet payload goes out on wire unmunged
* only useful for security tests since normal servers cannot
* decode the content if used */
};
/* used with LWS_CALLBACK_CHILD_WRITE_VIA_PARENT */
struct lws_write_passthru {
struct lws *wsi;
unsigned char *buf;
size_t len;
enum lws_write_protocol wp;
};
/**
* lws_write() - Apply protocol then write data to client
*
* \param wsi: Websocket instance (available from user callback)
* \param buf: The data to send. For data being sent on a websocket
* connection (ie, not default http), this buffer MUST have
* LWS_PRE bytes valid BEFORE the pointer.
* This is so the protocol header data can be added in-situ.
* \param len: Count of the data bytes in the payload starting from buf
* \param protocol: Use LWS_WRITE_HTTP to reply to an http connection, and one
* of LWS_WRITE_BINARY or LWS_WRITE_TEXT to send appropriate
* data on a websockets connection. Remember to allow the extra
* bytes before and after buf if LWS_WRITE_BINARY or LWS_WRITE_TEXT
* are used.
*
* This function provides the way to issue data back to the client, for any
* role (h1, h2, ws, raw, etc). It can only be called from the WRITEABLE
* callback.
*
* IMPORTANT NOTICE!
*
* When sending with ws protocol
*
* LWS_WRITE_TEXT,
* LWS_WRITE_BINARY,
* LWS_WRITE_CONTINUATION,
* LWS_WRITE_PING,
* LWS_WRITE_PONG,
*
* or sending on http/2... the send buffer has to have LWS_PRE bytes valid
* BEFORE the buffer pointer you pass to lws_write(). Since you'll probably
* want to use http/2 before too long, it's wise to just always do this with
* lws_write buffers... LWS_PRE is typically 16 bytes it's not going to hurt
* usually.
*
* start of alloc ptr passed to lws_write end of allocation
* | | |
* v <-- LWS_PRE bytes --> v v
* [---------------- allocated memory ---------------]
* (for lws use) [====== user buffer ======]
*
* This allows us to add protocol info before the data, and send as one packet
* on the network without payload copying, for maximum efficiency.
*
* So for example you need this kind of code to use lws_write with a
* 128-byte payload
*
* char buf[LWS_PRE + 128];
*
* // fill your part of the buffer... for example here it's all zeros
* memset(&buf[LWS_PRE], 0, 128);
*
* if (lws_write(wsi, &buf[LWS_PRE], 128, LWS_WRITE_TEXT) < 128) {
* ... the connection is dead ...
* return -1;
* }
*
* LWS_PRE is currently 16, which covers ws and h2 frame headers, and is
* compatible with 32 and 64-bit alignment requirements.
*
* (LWS_SEND_BUFFER_POST_PADDING is deprecated, it's now 0 and can be left off.)
*
* Return may be -1 is the write failed in a way indicating that the connection
* has ended already, in which case you can close your side, or a positive
* number that is at least the number of bytes requested to send (under some
* encapsulation scenarios, it can indicate more than you asked was sent).
*
* The recommended test of the return is less than what you asked indicates
* the connection has failed.
*
* Truncated Writes
* ================
*
* The OS may not accept everything you asked to write on the connection.
*
* Posix defines POLLOUT indication from poll() to show that the connection
* will accept more write data, but it doesn't specifiy how much. It may just
* accept one byte of whatever you wanted to send.
*
* LWS will buffer the remainder automatically, and send it out autonomously.
*
* During that time, WRITABLE callbacks to user code will be suppressed and
* instead used internally. After it completes, it will send an extra WRITEABLE
* callback to the user code, in case any request was missed. So it is possible
* to receive unasked-for WRITEABLE callbacks, the user code should have enough
* state to know if it wants to write anything and just return if not.
*
* This is to handle corner cases where unexpectedly the OS refuses what we
* usually expect it to accept. It's not recommended as the way to randomly
* send huge payloads, since it is being copied on to heap and is inefficient.
*
* Huge payloads should instead be sent in fragments that are around 2 x mtu,
* which is almost always directly accepted by the OS. To simplify this for
* ws fragments, there is a helper lws_write_ws_flags() below that simplifies
* selecting the correct flags to give lws_write() for each fragment.
*
* In the case of RFC8441 ws-over-h2, you cannot send ws fragments larger than
* the max h2 frame size, typically 16KB, but should further restrict it to
* the same ~2 x mtu limit mentioned above.
*/
LWS_VISIBLE LWS_EXTERN int
lws_write(struct lws *wsi, unsigned char *buf, size_t len,
enum lws_write_protocol protocol);
/* helper for case where buffer may be const */
#define lws_write_http(wsi, buf, len) \
lws_write(wsi, (unsigned char *)(buf), len, LWS_WRITE_HTTP)
/**
* lws_write_ws_flags() - Helper for multi-frame ws message flags
*
* \param initial: the lws_write flag to use for the start fragment, eg,
* LWS_WRITE_TEXT
* \param is_start: nonzero if this is the first fragment of the message
* \param is_end: nonzero if this is the last fragment of the message
*
* Returns the correct LWS_WRITE_ flag to use for each fragment of a message
* in turn.
*/
static LWS_INLINE int
lws_write_ws_flags(int initial, int is_start, int is_end)
{
int r;
if (is_start)
r = initial;
else
r = LWS_WRITE_CONTINUATION;
if (!is_end)
r |= LWS_WRITE_NO_FIN;
return r;
}
/**
* lws_raw_transaction_completed() - Helper for flushing before close
*
* \param wsi: the struct lws to operate on
*
* Returns -1 if the wsi can close now. However if there is buffered, unsent
* data, the wsi is marked as to be closed when the output buffer data is
* drained, and it returns 0.
*
* For raw cases where the transaction completed without failure,
* `return lws_raw_transaction_completed(wsi)` should better be used than
* return -1.
*/
LWS_VISIBLE LWS_EXTERN int LWS_WARN_UNUSED_RESULT
lws_raw_transaction_completed(struct lws *wsi);
///@}