LNXCORE/v8/include/libwebsockets/lws-timeout-timer.h
2025-01-22 17:22:38 +01:00

314 lines
12 KiB
C

/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010 - 2019 Andy Green <andy@warmcat.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/*! \defgroup timeout Connection timeouts
APIs related to setting connection timeouts
*/
//@{
#if defined(STANDALONE)
struct lws_context_standalone;
#define lws_context lws_context_standalone
#endif
/*
* NOTE: These public enums are part of the abi. If you want to add one,
* add it at where specified so existing users are unaffected.
*/
enum pending_timeout {
NO_PENDING_TIMEOUT = 0,
PENDING_TIMEOUT_AWAITING_PROXY_RESPONSE = 1,
PENDING_TIMEOUT_AWAITING_CONNECT_RESPONSE = 2,
PENDING_TIMEOUT_ESTABLISH_WITH_SERVER = 3,
PENDING_TIMEOUT_AWAITING_SERVER_RESPONSE = 4,
PENDING_TIMEOUT_AWAITING_PING = 5,
PENDING_TIMEOUT_CLOSE_ACK = 6,
PENDING_TIMEOUT_UNUSED1 = 7,
PENDING_TIMEOUT_SENT_CLIENT_HANDSHAKE = 8,
PENDING_TIMEOUT_SSL_ACCEPT = 9,
PENDING_TIMEOUT_HTTP_CONTENT = 10,
PENDING_TIMEOUT_AWAITING_CLIENT_HS_SEND = 11,
PENDING_FLUSH_STORED_SEND_BEFORE_CLOSE = 12,
PENDING_TIMEOUT_SHUTDOWN_FLUSH = 13,
PENDING_TIMEOUT_CGI = 14,
PENDING_TIMEOUT_HTTP_KEEPALIVE_IDLE = 15,
PENDING_TIMEOUT_WS_PONG_CHECK_SEND_PING = 16,
PENDING_TIMEOUT_WS_PONG_CHECK_GET_PONG = 17,
PENDING_TIMEOUT_CLIENT_ISSUE_PAYLOAD = 18,
PENDING_TIMEOUT_AWAITING_SOCKS_GREETING_REPLY = 19,
PENDING_TIMEOUT_AWAITING_SOCKS_CONNECT_REPLY = 20,
PENDING_TIMEOUT_AWAITING_SOCKS_AUTH_REPLY = 21,
PENDING_TIMEOUT_KILLED_BY_SSL_INFO = 22,
PENDING_TIMEOUT_KILLED_BY_PARENT = 23,
PENDING_TIMEOUT_CLOSE_SEND = 24,
PENDING_TIMEOUT_HOLDING_AH = 25,
PENDING_TIMEOUT_UDP_IDLE = 26,
PENDING_TIMEOUT_CLIENT_CONN_IDLE = 27,
PENDING_TIMEOUT_LAGGING = 28,
PENDING_TIMEOUT_THREADPOOL = 29,
PENDING_TIMEOUT_THREADPOOL_TASK = 30,
PENDING_TIMEOUT_KILLED_BY_PROXY_CLIENT_CLOSE = 31,
PENDING_TIMEOUT_USER_OK = 32,
/****** add new things just above ---^ ******/
PENDING_TIMEOUT_USER_REASON_BASE = 1000
};
#define lws_time_in_microseconds lws_now_usecs
#define LWS_TO_KILL_ASYNC -1
/**< If LWS_TO_KILL_ASYNC is given as the timeout sec in a lws_set_timeout()
* call, then the connection is marked to be killed at the next timeout
* check. This is how you should force-close the wsi being serviced if
* you are doing it outside the callback (where you should close by nonzero
* return).
*/
#define LWS_TO_KILL_SYNC -2
/**< If LWS_TO_KILL_SYNC is given as the timeout sec in a lws_set_timeout()
* call, then the connection is closed before returning (which may delete
* the wsi). This should only be used where the wsi being closed is not the
* wsi currently being serviced.
*/
/**
* lws_set_timeout() - marks the wsi as subject to a timeout some seconds hence
*
* \param wsi: Websocket connection instance
* \param reason: timeout reason
* \param secs: how many seconds. You may set to LWS_TO_KILL_ASYNC to
* force the connection to timeout at the next opportunity, or
* LWS_TO_KILL_SYNC to close it synchronously if you know the
* wsi is not the one currently being serviced.
*/
LWS_VISIBLE LWS_EXTERN void
lws_set_timeout(struct lws *wsi, enum pending_timeout reason, int secs);
/**
* lws_set_timeout_us() - marks the wsi as subject to a timeout some us hence
*
* \param wsi: Websocket connection instance
* \param reason: timeout reason
* \param us: 0 removes the timeout, otherwise number of us to wait
*
* Higher-resolution version of lws_set_timeout(). Actual resolution depends
* on platform and load, usually ms.
*/
void
lws_set_timeout_us(struct lws *wsi, enum pending_timeout reason, lws_usec_t us);
/* helper for clearer LWS_TO_KILL_ASYNC / LWS_TO_KILL_SYNC usage */
#define lws_wsi_close(w, to_kill) lws_set_timeout(w, 1, to_kill)
#define LWS_SET_TIMER_USEC_CANCEL ((lws_usec_t)-1ll)
#define LWS_USEC_PER_SEC ((lws_usec_t)1000000)
/**
* lws_set_timer_usecs() - schedules a callback on the wsi in the future
*
* \param wsi: Websocket connection instance
* \param usecs: LWS_SET_TIMER_USEC_CANCEL removes any existing scheduled
* callback, otherwise number of microseconds in the future
* the callback will occur at.
*
* NOTE: event loop support for this:
*
* default poll() loop: yes
* libuv event loop: yes
* libev: not implemented (patch welcome)
* libevent: not implemented (patch welcome)
*
* After the deadline expires, the wsi will get a callback of type
* LWS_CALLBACK_TIMER and the timer is exhausted. The deadline may be
* continuously deferred by further calls to lws_set_timer_usecs() with a later
* deadline, or cancelled by lws_set_timer_usecs(wsi, -1).
*
* If the timer should repeat, lws_set_timer_usecs() must be called again from
* LWS_CALLBACK_TIMER.
*
* Accuracy depends on the platform and the load on the event loop or system...
* all that's guaranteed is the callback will come after the requested wait
* period.
*/
LWS_VISIBLE LWS_EXTERN void
lws_set_timer_usecs(struct lws *wsi, lws_usec_t usecs);
struct lws_sorted_usec_list;
typedef void (*sul_cb_t)(struct lws_sorted_usec_list *sul);
typedef struct lws_sorted_usec_list {
struct lws_dll2 list; /* simplify the code by keeping this at start */
lws_usec_t us;
sul_cb_t cb;
uint32_t latency_us; /* us it may safely be delayed */
} lws_sorted_usec_list_t;
/*
* There are multiple sul owners to allow accounting for, a) events that must
* wake from suspend, and b) events that can be missued due to suspend
*/
#define LWS_COUNT_PT_SUL_OWNERS 2
#define LWSSULLI_MISS_IF_SUSPENDED 0
#define LWSSULLI_WAKE_IF_SUSPENDED 1
/*
* lws_sul2_schedule() - schedule a callback
*
* \param context: the lws_context
* \param tsi: the thread service index (usually 0)
* \param flags: LWSSULLI_...
* \param sul: pointer to the sul element
*
* Generic callback-at-a-later time function. The callback happens on the
* event loop thread context.
*
* Although the api has us resultion, the actual resolution depends on the
* platform and may be, eg, 1ms.
*
* This doesn't allocate and doesn't fail.
*
* If flags contains LWSSULLI_WAKE_IF_SUSPENDED, the scheduled event is placed
* on a sul owner list that, if the system has entered low power suspend mode,
* tries to arrange that the system should wake from platform suspend just
* before the event is due. Scheduled events without this flag will be missed
* in the case the system is in suspend and nothing else happens to have woken
* it.
*
* You can call it again with another us value to change the delay or move the
* event to a different owner (ie, wake or miss on suspend).
*/
LWS_VISIBLE LWS_EXTERN void
lws_sul2_schedule(struct lws_context *context, int tsi, int flags,
lws_sorted_usec_list_t *sul);
/*
* lws_sul_cancel() - cancel scheduled callback
*
* \param sul: pointer to the sul element
*
* If it's scheduled, remove the sul from its owning sorted list.
* If not scheduled, it's a NOP.
*/
LWS_VISIBLE LWS_EXTERN void
lws_sul_cancel(lws_sorted_usec_list_t *sul);
/*
* lws_sul_earliest_wakeable_event() - get earliest wake-from-suspend event
*
* \param ctx: the lws context
* \param pearliest: pointer to lws_usec_t to take the result
*
* Either returns 1 if no pending event, or 0 and sets *pearliest to the
* MONOTONIC time of the current earliest next expected event.
*/
LWS_VISIBLE LWS_EXTERN int
lws_sul_earliest_wakeable_event(struct lws_context *ctx, lws_usec_t *pearliest);
/*
* For backwards compatibility
*
* If us is LWS_SET_TIMER_USEC_CANCEL, the sul is removed from the scheduler.
* New code can use lws_sul_cancel()
*/
LWS_VISIBLE LWS_EXTERN void
lws_sul_schedule(struct lws_context *ctx, int tsi, lws_sorted_usec_list_t *sul,
sul_cb_t _cb, lws_usec_t _us);
LWS_VISIBLE LWS_EXTERN void
lws_sul_schedule_wakesuspend(struct lws_context *ctx, int tsi,
lws_sorted_usec_list_t *sul, sul_cb_t _cb,
lws_usec_t _us);
#if defined(LWS_WITH_SUL_DEBUGGING)
/**
* lws_sul_debug_zombies() - assert there are no scheduled sul in a given object
*
* \param ctx: lws_context
* \param po: pointer to the object that is about to be destroyed
* \param len: length of the object that is about to be destroyed
* \param destroy_description: string clue what any failure is related to
*
* This is an optional debugging helper that walks the sul scheduler lists
* confirming that there are no suls scheduled that live inside the object
* footprint described by po and len. When internal objects are about to be
* destroyed, like wsi / user_data or secure stream handles, if
* LWS_WITH_SUL_DEBUGGING is enabled the scheduler is checked for anything
* in the object being destroyed. If something found, an error is printed and
* an assert fired.
*
* Internal sul like timeouts should always be cleaned up correctly, but user
* suls in, eg, wsi user_data area, or in secure stream user allocation, may be
* the cause of difficult to find bugs if valgrind not available and the user
* code left a sul in the scheduler after destroying the object the sul was
* living in.
*/
LWS_VISIBLE LWS_EXTERN void
lws_sul_debug_zombies(struct lws_context *ctx, void *po, size_t len,
const char *destroy_description);
#else
#define lws_sul_debug_zombies(_a, _b, _c, _d)
#endif
/*
* lws_validity_confirmed() - reset the validity timer for a network connection
*
* \param wsi: the connection that saw traffic proving the connection valid
*
* Network connections are subject to intervals defined by the context, the
* vhost if server connections, or the client connect info if a client
* connection. If the connection goes longer than the specified time since
* last observing traffic that can only happen if traffic is passing in both
* directions, then lws will try to create a PING transaction on the network
* connection.
*
* If the connection reaches the specified `.secs_since_valid_hangup` time
* still without any proof of validity, the connection will be closed.
*
* If the PONG comes, or user code observes traffic that satisfies the proof
* that both directions are passing traffic to the peer and calls this api,
* the connection validity timer is reset and the scheme repeats.
*/
LWS_VISIBLE LWS_EXTERN void
lws_validity_confirmed(struct lws *wsi);
/*
* These are not normally needed, they're exported for the case there's code
* using lws_sul for which lws is an optional link dependency.
*/
LWS_VISIBLE LWS_EXTERN int
__lws_sul_insert(lws_dll2_owner_t *own, lws_sorted_usec_list_t *sul);
LWS_VISIBLE LWS_EXTERN lws_usec_t
__lws_sul_service_ripe(lws_dll2_owner_t *own, int own_len, lws_usec_t usnow);
#if defined(STANDALONE)
#undef lws_context
#endif
///@}