From 177890bf39e24b4b43eee2c1a044fcbbf2266d4a Mon Sep 17 00:00:00 2001 From: Onek8 Date: Fri, 19 Sep 2025 18:37:01 +0000 Subject: [PATCH] moisesjpelaez - General Fixes --- leenkx/blender/lnx/props.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/leenkx/blender/lnx/props.py b/leenkx/blender/lnx/props.py index 5decf0b..19ac1db 100644 --- a/leenkx/blender/lnx/props.py +++ b/leenkx/blender/lnx/props.py @@ -350,6 +350,7 @@ def init_properties(): update=assets.invalidate_instance_cache, override={'LIBRARY_OVERRIDABLE'}) bpy.types.Object.lnx_export = BoolProperty(name="Export", description="Export object data", default=True, override={'LIBRARY_OVERRIDABLE'}) + bpy.types.Object.lnx_sorting_index = IntProperty(name="Sorting Index", description="Sorting index for the Render's Draw Order", default=0, override={'LIBRARY_OVERRIDABLE'}) bpy.types.Object.lnx_spawn = BoolProperty(name="Spawn", description="Auto-add this object when creating scene", default=True, override={'LIBRARY_OVERRIDABLE'}) bpy.types.Object.lnx_mobile = BoolProperty(name="Mobile", description="Object moves during gameplay", default=False, override={'LIBRARY_OVERRIDABLE'}) bpy.types.Object.lnx_visible = BoolProperty(name="Visible", description="Render this object", default=True, override={'LIBRARY_OVERRIDABLE'}) @@ -571,7 +572,6 @@ def init_properties(): bpy.types.Material.export_uvs = BoolProperty(name="Export UVs", default=False) bpy.types.Material.export_vcols = BoolProperty(name="Export VCols", default=False) bpy.types.Material.export_tangents = BoolProperty(name="Export Tangents", default=False) - bpy.types.Material.lnx_sorting_order = IntProperty(name="Sorting Order", default=0) bpy.types.Material.lnx_skip_context = StringProperty(name="Skip Context", default='') bpy.types.Material.lnx_material_id = IntProperty(name="ID", default=0) bpy.types.NodeSocket.is_uniform = BoolProperty(name="Is Uniform", description="Mark node sockets to be processed as material uniforms", default=False)