diff --git a/leenkx/Shaders/std/conetrace.glsl b/leenkx/Shaders/std/conetrace.glsl index 4d1d1d6..776752a 100644 --- a/leenkx/Shaders/std/conetrace.glsl +++ b/leenkx/Shaders/std/conetrace.glsl @@ -92,7 +92,7 @@ vec4 traceCone(const sampler3D voxels, const sampler3D voxelsSDF, const vec3 ori float dist = voxelSize0; float step_dist = dist; vec3 samplePos; - vec3 start_pos = origin + n * voxelSize0 * voxelgiOffset; + vec3 start_pos = origin + n * voxelSize0; int clipmap_index0 = 0; vec3 aniso_direction = -dir; @@ -196,7 +196,7 @@ float traceConeAO(const sampler3D voxels, const vec3 origin, const vec3 n, const float dist = voxelSize0; float step_dist = dist; vec3 samplePos; - vec3 start_pos = origin + n * voxelSize0 * voxelgiOffset; + vec3 start_pos = origin + n * voxelSize0; int clipmap_index0 = 0; vec3 aniso_direction = -dir; @@ -267,7 +267,7 @@ float traceConeShadow(const sampler3D voxels, const sampler3D voxelsSDF, const v float dist = voxelSize0; float step_dist = dist; vec3 samplePos; - vec3 start_pos = origin + n * voxelSize0 * voxelgiOffset; + vec3 start_pos = origin + n * voxelSize0; int clipmap_index0 = 0; vec3 aniso_direction = -dir;