From 6b8585c81a83c6f355f26fa1e888a024db93dc71 Mon Sep 17 00:00:00 2001 From: Onek8 Date: Mon, 7 Apr 2025 16:43:01 +0000 Subject: [PATCH] Update leenkx/blender/lnx/props_renderpath.py --- leenkx/blender/lnx/props_renderpath.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/leenkx/blender/lnx/props_renderpath.py b/leenkx/blender/lnx/props_renderpath.py index ee3fa75..30d5942 100644 --- a/leenkx/blender/lnx/props_renderpath.py +++ b/leenkx/blender/lnx/props_renderpath.py @@ -65,7 +65,7 @@ def update_preset(self, context): rpdat.rp_background = 'World' rpdat.rp_stereo = False rpdat.rp_voxelgi_resolution = '32' - rpdat.lnx_voxelgi_size = 0.25 + rpdat.lnx_voxelgi_size = 0.125 rpdat.rp_voxels = 'Voxel AO' rpdat.rp_render_to_texture = True rpdat.rp_supersampling = '1' @@ -142,8 +142,8 @@ def update_preset(self, context): rpdat.rp_stereo = False rpdat.rp_voxels = 'Voxel GI' rpdat.rp_voxelgi_resolution = '64' - rpdat.lnx_voxelgi_size = 0.25 - rpdat.lnx_voxelgi_step = 0.25 + rpdat.lnx_voxelgi_size = 0.125 + rpdat.lnx_voxelgi_step = 0.01 rpdat.lnx_voxelgi_revoxelize = False rpdat.lnx_voxelgi_camera = False rpdat.rp_voxelgi_emission = False @@ -531,7 +531,7 @@ class LnxRPListItem(bpy.types.PropertyGroup): lnx_voxelgi_shad: FloatProperty(name="Shadows", description="Contrast for voxels shadows", default=1.0, update=assets.invalidate_shader_cache) lnx_voxelgi_occ: FloatProperty(name="Occlusion", description="", default=1.0, update=assets.invalidate_shader_cache) lnx_voxelgi_size: FloatProperty(name="Size", description="Voxel size", default=0.25, update=assets.invalidate_shader_cache) - lnx_voxelgi_step: FloatProperty(name="Step", description="Step size", default=0.25, update=assets.invalidate_shader_cache) + lnx_voxelgi_step: FloatProperty(name="Step", description="Step size", default=1.0, update=assets.invalidate_shader_cache) lnx_voxelgi_range: FloatProperty(name="Range", description="Maximum range", default=100.0, update=assets.invalidate_shader_cache) lnx_voxelgi_offset: FloatProperty(name="Offset", description="Multiplicative Offset for dealing with self occlusion", default=1.0, update=assets.invalidate_shader_cache) lnx_voxelgi_aperture: FloatProperty(name="Aperture", description="Cone aperture for shadow trace", default=0.0, update=assets.invalidate_shader_cache)