From 761b1832adc1a941e9c6c88f34196b923b6b9521 Mon Sep 17 00:00:00 2001 From: LeenkxTeam Date: Sat, 5 Apr 2025 10:47:18 +0000 Subject: [PATCH] Update leenkx/Shaders/compositor_pass/compositor_pass.frag.glsl --- leenkx/Shaders/compositor_pass/compositor_pass.frag.glsl | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/leenkx/Shaders/compositor_pass/compositor_pass.frag.glsl b/leenkx/Shaders/compositor_pass/compositor_pass.frag.glsl index 7da4cbd..4dd8525 100644 --- a/leenkx/Shaders/compositor_pass/compositor_pass.frag.glsl +++ b/leenkx/Shaders/compositor_pass/compositor_pass.frag.glsl @@ -502,6 +502,13 @@ fragColor.rgb = min(fragColor.rgb, 65504 * 0.5); fragColor.rgb = pow(fragColor.rgb, vec3(1.0 / 2.2)); // To gamma fragColor.rgb = clamp(fragColor.rgb, 0.0, 2.2); #endif + #ifdef _CToneAgXSimple + fragColor.rgb = tonemapAgXSimple(fragColor.rgb); + fragColor.rgb = pow(fragColor.rgb, vec3(1.0 / 2.2)); // To gamma + #endif + #ifdef _CToneAgXFull + fragColor.rgb = tonemapAgXFull(fragColor.rgb); + #endif #ifdef _CToneNone fragColor.rgb = pow(fragColor.rgb, vec3(1.0 / 2.2)); // To gamma #endif