diff --git a/leenkx/blender/lnx/props_renderpath.py b/leenkx/blender/lnx/props_renderpath.py index 1e2deb3..14b147a 100644 --- a/leenkx/blender/lnx/props_renderpath.py +++ b/leenkx/blender/lnx/props_renderpath.py @@ -614,9 +614,9 @@ class LnxRPListItem(bpy.types.PropertyGroup): ('Filmic2', 'Filmic2', 'Filmic2'), ('Reinhard', 'Reinhard', 'Reinhard'), ('Uncharted', 'Uncharted', 'Uncharted'), - ('AgXSimple', 'AgX (Simple)', 'AgX Simple Implementation'), - ('AgXFull', 'AgX (Full)', 'AgX Full Implementation')], - name='Tonemap', description='Tonemapping operator', default='Filmic', update=assets.invalidate_shader_cache) + ('AgXSimple', 'AgX', 'AgX Implementation')], + # ('AgXFull', 'AgX (Full)', 'AgX Full Implementation')], + name='Tonemap', description='Tonemapping operator', default='AgXSimple', update=assets.invalidate_shader_cache) lnx_fisheye: BoolProperty(name="Fish Eye", default=False, update=assets.invalidate_shader_cache) lnx_vignette: BoolProperty(name="Vignette", default=False, update=assets.invalidate_shader_cache) lnx_vignette_strength: FloatProperty(name="Strength", default=0.7, update=assets.invalidate_shader_cache)