From 927baec4dfffee06acd97a8e08642221df69e266 Mon Sep 17 00:00:00 2001 From: Onek8 Date: Fri, 27 Jun 2025 17:46:36 +0000 Subject: [PATCH] t3du - Show world name in debug console --- leenkx/Sources/leenkx/trait/internal/DebugConsole.hx | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/leenkx/Sources/leenkx/trait/internal/DebugConsole.hx b/leenkx/Sources/leenkx/trait/internal/DebugConsole.hx index 49a7e1f..cb66d1d 100644 --- a/leenkx/Sources/leenkx/trait/internal/DebugConsole.hx +++ b/leenkx/Sources/leenkx/trait/internal/DebugConsole.hx @@ -280,7 +280,11 @@ class DebugConsole extends Trait { function drawObjectNameInList(object: iron.object.Object, selected: Bool) { var _y = ui._y; - ui.text(object.uid+'_'+object.name); + + if (object.parent.name == 'Root') + ui.text(object.uid+'_'+object.name+' ('+iron.Scene.active.raw.world_ref+')'); + else + ui.text(object.uid+'_'+object.name); if (object == iron.Scene.active.camera) { var tagWidth = 100;