From 9557b82970fb35fb8429f3cf97ba51a4e710fd8f Mon Sep 17 00:00:00 2001 From: LeenkxTeam Date: Sat, 5 Apr 2025 13:27:30 +0000 Subject: [PATCH] Update leenkx/blender/lnx/props_renderpath.py --- leenkx/blender/lnx/props_renderpath.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/leenkx/blender/lnx/props_renderpath.py b/leenkx/blender/lnx/props_renderpath.py index 14b147a..ee3fa75 100644 --- a/leenkx/blender/lnx/props_renderpath.py +++ b/leenkx/blender/lnx/props_renderpath.py @@ -616,7 +616,7 @@ class LnxRPListItem(bpy.types.PropertyGroup): ('Uncharted', 'Uncharted', 'Uncharted'), ('AgXSimple', 'AgX', 'AgX Implementation')], # ('AgXFull', 'AgX (Full)', 'AgX Full Implementation')], - name='Tonemap', description='Tonemapping operator', default='AgXSimple', update=assets.invalidate_shader_cache) + name='Tonemap', description='Tonemapping operator', default='Filmic', update=assets.invalidate_shader_cache) lnx_fisheye: BoolProperty(name="Fish Eye", default=False, update=assets.invalidate_shader_cache) lnx_vignette: BoolProperty(name="Vignette", default=False, update=assets.invalidate_shader_cache) lnx_vignette_strength: FloatProperty(name="Strength", default=0.7, update=assets.invalidate_shader_cache)