diff --git a/leenkx/blender/lnx/material/make_mesh.py b/leenkx/blender/lnx/material/make_mesh.py index 0dd13c0..3df06bf 100644 --- a/leenkx/blender/lnx/material/make_mesh.py +++ b/leenkx/blender/lnx/material/make_mesh.py @@ -793,7 +793,7 @@ def make_forward_base(con_mesh, parse_opacity=False, transluc_pass=False): frag.add_uniform('sampler2D gbufferD', top=True) frag.add_uniform('mat4 invVP', '_inverseViewProjectionMatrix') frag.add_uniform('vec3 eye', '_cameraPosition') - frag.write(', wposition.z, invVP, eye') + frag.write(', gbufferD, invVP, eye') frag.write(');') if '_Clusters' in wrd.world_defs: