diff --git a/leenkx/Shaders/std/light.glsl b/leenkx/Shaders/std/light.glsl index e5e2416..649af61 100644 --- a/leenkx/Shaders/std/light.glsl +++ b/leenkx/Shaders/std/light.glsl @@ -9,11 +9,9 @@ #endif #ifdef _VoxelShadow #include "std/conetrace.glsl" -uniform sampler2D gbuffer2; -#else -#ifdef _VoxelGI -uniform sampler2D gbuffer2; #endif +#ifdef _gbuffer2 +uniform sampler2D gbuffer2; #endif #ifdef _LTC #include "std/ltc.glsl"