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34
leenkx/blender/lnx/logicnode/logic/LN_output_sequence.py
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34
leenkx/blender/lnx/logicnode/logic/LN_output_sequence.py
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from lnx.logicnode.lnx_nodes import *
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class SequenceNode(LnxLogicTreeNode):
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"""Activates the outputs one by one sequentially and repeatedly."""
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bl_idname = 'LNSequenceNode'
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bl_label = 'Output Sequence'
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lnx_section = 'flow'
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lnx_version = 2
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min_outputs = 0
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def __init__(self):
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super(SequenceNode, self).__init__()
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array_nodes[self.get_id_str()] = self
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def lnx_init(self, context):
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self.add_input('LnxNodeSocketAction', 'In')
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def draw_buttons(self, context, layout):
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row = layout.row(align=True)
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op = row.operator('lnx.node_add_output', text='New', icon='PLUS', emboss=True)
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op.node_index = self.get_id_str()
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op.socket_type = 'LnxNodeSocketAction'
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column = row.column(align=True)
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op = column.operator('lnx.node_remove_output', text='', icon='X', emboss=True)
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op.node_index = self.get_id_str()
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if len(self.outputs) == self.min_outputs:
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column.enabled = False
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def get_replacement_node(self, node_tree: bpy.types.NodeTree):
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if self.lnx_version not in (0, 1):
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raise LookupError()
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return NodeReplacement.Identity(self)
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