From b40aadf76c19ee9ce88e1827e0f6d55d762327a4 Mon Sep 17 00:00:00 2001 From: Onek8 Date: Tue, 10 Jun 2025 18:30:27 +0000 Subject: [PATCH] t3du - Add material texture filter node --- .../LN_set_object_material_filter_texture.py | 23 +++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 leenkx/blender/lnx/logicnode/material/LN_set_object_material_filter_texture.py diff --git a/leenkx/blender/lnx/logicnode/material/LN_set_object_material_filter_texture.py b/leenkx/blender/lnx/logicnode/material/LN_set_object_material_filter_texture.py new file mode 100644 index 0000000..74b93f9 --- /dev/null +++ b/leenkx/blender/lnx/logicnode/material/LN_set_object_material_filter_texture.py @@ -0,0 +1,23 @@ +from lnx.logicnode.lnx_nodes import * + +class SetMaterialTextureFilterNode(LnxLogicTreeNode): + """Sets texture filter interpolation.""" + bl_idname = 'LNSetMaterialTextureFilterNode' + bl_label = 'Set Object Material Texture Filter' + lnx_version = 1 + + def lnx_init(self, context): + self.add_input('LnxNodeSocketAction', 'In') + self.add_input('LnxNodeSocketObject', 'Object') + self.add_input('LnxDynamicSocket', 'Material') + self.add_input('LnxIntSocket', 'Slot') + self.add_input('LnxStringSocket', 'Node') + self.add_input('LnxIntSocket', 'Texture Filter') + + self.add_output('LnxNodeSocketAction', 'Out') + + def draw_buttons(self, context, layout): + layout.label(text='Tex Filter 0: Linear') + layout.label(text='Tex Filter 1: Closest') + layout.label(text='Tex Filter 2: Cubic') + layout.label(text='Tex Filter 3: Smart') \ No newline at end of file