diff --git a/leenkx/Shaders/voxel_resolve_ao/voxel_resolve_ao.comp.glsl b/leenkx/Shaders/voxel_resolve_ao/voxel_resolve_ao.comp.glsl index 6abf9d1..9c22bdb 100644 --- a/leenkx/Shaders/voxel_resolve_ao/voxel_resolve_ao.comp.glsl +++ b/leenkx/Shaders/voxel_resolve_ao/voxel_resolve_ao.comp.glsl @@ -33,7 +33,7 @@ layout (local_size_x = 8, local_size_y = 8, local_size_z = 1) in; uniform sampler3D voxels; uniform sampler2D gbufferD; uniform sampler2D gbuffer0; -uniform layout(r8) image2D voxels_ao; +uniform layout(r16) image2D voxels_ao; uniform float clipmaps[voxelgiClipmapCount * 10]; uniform mat4 InvVP;