diff --git a/leenkx/blender/lnx/material/cycles_nodes/nodes_shader.py b/leenkx/blender/lnx/material/cycles_nodes/nodes_shader.py index 4885430..b6084c1 100644 --- a/leenkx/blender/lnx/material/cycles_nodes/nodes_shader.py +++ b/leenkx/blender/lnx/material/cycles_nodes/nodes_shader.py @@ -250,7 +250,7 @@ def parse_bsdfglass(node: bpy.types.ShaderNodeBsdfGlass, out_socket: NodeSocket, c.write_normal(node.inputs[3]) state.out_roughness = c.parse_value_input(node.inputs[1]) if state.parse_opacity: - state.out_opacity = '0.1' + state.out_opacity = '1.0' state.out_ior = c.parse_value_input(node.inputs[2]) @@ -270,7 +270,7 @@ def parse_bsdfrefraction(node: bpy.types.ShaderNodeBsdfRefraction, out_socket: N c.write_normal(node.inputs[3]) state.out_roughness = c.parse_value_input(node.inputs[1]) if state.parse_opacity: - state.out_opacity = '0.0' + state.out_opacity = '1.0' state.out_ior = c.parse_value_input(node.inputs[2]) def parse_subsurfacescattering(node: bpy.types.ShaderNodeSubsurfaceScattering, out_socket: NodeSocket, state: ParserState) -> None: