package leenkx.logicnode; import iron.object.Object; import leenkx.trait.physics.RigidBody; class RemovePhysicsNode extends LogicNode { public function new(tree: LogicTree) { super(tree); } override function run(from: Int) { var object: Object = inputs[1].get(); if (object == null) return; #if lnx_physics var rigidBody = object.getTrait(RigidBody); rigidBody.remove(); #end runOutput(0); } }