from lnx.logicnode.lnx_nodes import * class SetWorldNode(LnxLogicTreeNode): """Sets the World of the active scene.""" bl_idname = 'LNSetWorldNode' bl_label = 'Set World' lnx_version = 1 def lnx_init(self, context): self.add_input('LnxNodeSocketAction', 'In') self.add_input('LnxStringSocket', 'World') self.add_output('LnxNodeSocketAction', 'Out')