package kha; import haxe.io.Bytes; import js.html.ImageElement; import js.html.CanvasElement; import js.html.webgl.GL; import kha.graphics4.TextureFormat; import kha.graphics4.DepthStencilFormat; import kha.graphics4.Usage; class Image implements Canvas implements Resource { public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { if (format == null) format = TextureFormat.RGBA32; if (usage == null) usage = Usage.StaticUsage; if (SystemImpl.gl == null) return new CanvasImage(width, height, format, false); else return new WebGLImage(width, height, format, false, DepthStencilFormat.NoDepthAndStencil, 1, readable); } public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { return null; } public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null, depthStencil: DepthStencilFormat = DepthStencilFormat.NoDepthAndStencil, antiAliasingSamples: Int = 1): Image { if (format == null) format = TextureFormat.RGBA32; if (SystemImpl.gl == null) return new CanvasImage(width, height, format, true); else return new WebGLImage(width, height, format, true, depthStencil, antiAliasingSamples, false); } public static function fromCanvas(canvas: CanvasElement): Image { if (SystemImpl.gl == null) { var img = new CanvasImage(canvas.width, canvas.height, TextureFormat.RGBA32, false); img.image = canvas; img.createTexture(); return img; } else { var img = new WebGLImage(canvas.width, canvas.height, TextureFormat.RGBA32, false, DepthStencilFormat.NoDepthAndStencil, 1, false); img.image = canvas; img.createTexture(); return img; } } public static function fromImage(image: ImageElement, readable: Bool): Image { if (SystemImpl.gl == null) { var img = new CanvasImage(image.width, image.height, TextureFormat.RGBA32, false); img.image = image; img.createTexture(); return img; } else { var img = new WebGLImage(image.width, image.height, TextureFormat.RGBA32, false, DepthStencilFormat.NoDepthAndStencil, 1, readable); img.image = image; img.createTexture(); return img; } } public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { if (format == null) format = TextureFormat.RGBA32; if (usage == null) usage = Usage.StaticUsage; if (SystemImpl.gl != null) { var img = new WebGLImage(width, height, format, false, DepthStencilFormat.NoDepthAndStencil, 1, readable); img.image = img.bytesToArray(bytes); img.createTexture(); return img; } var img = new CanvasImage(width, height, format, false); var g2: kha.js.CanvasGraphics = cast img.g2; @:privateAccess var canvas = g2.canvas; var imageData = new js.html.ImageData(new js.lib.Uint8ClampedArray(bytes.getData()), width, height); canvas.putImageData(imageData, 0, 0); return img; } public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { return null; } public static function fromEncodedBytes(bytes: Bytes, fileExtention: String, doneCallback: Image->Void, errorCallback: String->Void, readable: Bool = false): Void { var dataUrl = "data:image;base64," + haxe.crypto.Base64.encode(bytes); var imageElement = cast(js.Browser.document.createElement("img"), ImageElement); imageElement.onload = function() doneCallback(fromImage(imageElement, readable)); imageElement.onerror = function() errorCallback("Image was not created"); imageElement.src = dataUrl; } public static function fromVideo(video: kha.Video): Image { final jsvideo: kha.js.Video = cast video; if (SystemImpl.gl == null) { var img = new CanvasImage(jsvideo.element.videoWidth, jsvideo.element.videoHeight, TextureFormat.RGBA32, false); img.video = jsvideo.element; img.createTexture(); return img; } else { var img = new WebGLImage(jsvideo.element.videoWidth, jsvideo.element.videoHeight, TextureFormat.RGBA32, false, DepthStencilFormat.NoDepthAndStencil, 1, false); img.video = jsvideo.element; img.createTexture(); return img; } } public static var maxSize(get, never): Int; static function get_maxSize(): Int { return SystemImpl.gl == null ? 1024 * 8 : SystemImpl.gl.getParameter(GL.MAX_TEXTURE_SIZE); } public static var nonPow2Supported(get, never): Bool; static function get_nonPow2Supported(): Bool { return SystemImpl.gl != null; } public static function renderTargetsInvertedY(): Bool { return true; } public function isOpaque(x: Int, y: Int): Bool { return false; } public function at(x: Int, y: Int): Color { return Color.Black; } public function unload(): Void {} public function lock(level: Int = 0): Bytes { return null; } public function unlock(): Void {} public function getPixels(): Bytes { return null; } public function generateMipmaps(levels: Int): Void {} public function setMipmaps(mipmaps: Array): Void {} public function setDepthStencilFrom(image: Image): Void {} public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {} public var width(get, never): Int; function get_width(): Int { return 0; } public var height(get, never): Int; function get_height(): Int { return 0; } public var depth(get, never): Int; function get_depth(): Int { return 1; } public var format(get, never): TextureFormat; function get_format(): TextureFormat { return TextureFormat.RGBA32; } public var realWidth(get, never): Int; function get_realWidth(): Int { return 0; } public var realHeight(get, never): Int; function get_realHeight(): Int { return 0; } public var stride(get, never): Int; function get_stride(): Int { return 0; } public var g1(get, never): kha.graphics1.Graphics; function get_g1(): kha.graphics1.Graphics { return null; } public var g2(get, never): kha.graphics2.Graphics; function get_g2(): kha.graphics2.Graphics { return null; } public var g4(get, never): kha.graphics4.Graphics; function get_g4(): kha.graphics4.Graphics { return null; } }