<xml> <echo value="Using iOS SDK ${IPHONE_VER}" if="VERBOSE"/> <set name="HXCPP_CPP11" value="1" unless="HXCPP_NO_CPP11" /> <set name="ARCH" value ="-64" if="HXCPP_M64" /> <set name="HXCPP_USE_LIBTOOL" value="1" /> <set name="HXCPP_LIBTOOL" value="xcrun --sdk iphonesimulator${IPHONE_VER} libtool" /> <include name="toolchain/gcc-toolchain.xml"/> <!--<path name="${DEVELOPER_DIR}/Platforms/iPhoneSimulator.platform/Developer/usr/bin" />--> <set name="FORCE_LIBGCC" value="1" if="HXCPP_IOS_STDCPP" unless="HXCPP_GCC" /> <set name="OBJGCC" value="-c11" if="HXCPP_CPP11" /> <set name="OBJGCC" value="-gcc" if="HXCPP_GCC" /> <set name="OBJDBG" value="-dbg" if="debug" /> <compiler id="iPhoneSim" exe="g++" if="iphonesim"> <exe name="xcrun --sdk iphonesimulator${IPHONE_VER} g++" if="HXCPP_GCC" /> <exe name="xcrun --sdk iphonesimulator${IPHONE_VER} clang++" /> <flag value="-c"/> <!-- Removed for iOS 8 --> <!-- <cppflag value="-fvisibility-inlines-hidden"/> --> <pchflag value="-x" /> <pchflag value="c++-header" /> <cppflag value="-stdlib=libstdc++" if="FORCE_LIBGCC" /> <cppflag value="-stdlib=libc++" if="HXCPP_CPP11" /> <cppflag value="-std=c++11" if="HXCPP_CPP11" /> <mmflag value="-stdlib=libstdc++" if="FORCE_LIBGCC" /> <mmflag value="-stdlib=libc++" if="HXCPP_CPP11" /> <mmflag value="-std=c++11" if="HXCPP_CPP11" /> <flag value="-g" if="HXCPP_DEBUG_LINK"/> <flag value="-O2" unless="debug"/> <flag value="-fmessage-length=0"/> <flag value="-pipe"/> <flag value="-Wno-trigraphs"/> <flag value="-fno-stack-protector"/> <flag value="-Wno-overflow" /> <cppflag value="-Wno-invalid-offsetof" /> <cppflag value="-Wno-return-type-c-linkage" /> <mmflag value="-Wno-return-type-c-linkage" /> <flag value="-fpascal-strings"/> <flag value="-fasm-blocks"/> <flag value="-Wreturn-type"/> <!-- Simulator has been upgraded to ABI version 2. Old code may not like the following 2 lines --> <mmflag value="-fobjc-abi-version=2"/> <mmflag value="-fobjc-legacy-dispatch"/> <flag value="-Wno-unused-variable"/> <flag value="-arch"/> <flag value="i386" unless="HXCPP_M64"/> <flag value="x86_64" if="HXCPP_M64"/> <flag value="-isysroot"/> <flag value="${DEVELOPER_DIR}/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${IPHONE_VER}.sdk"/> <!-- Removed for iOS 8 --> <!-- <flag value="-fvisibility=hidden"/> --> <!-- <flag value="-miphoneos-version-min=${IPHONE_VER}"/> --> <flag value="-miphoneos-version-min=9.0" unless="HXCPP_IOS_MIN_VERSION" /> <flag value="-miphoneos-version-min=${HXCPP_IOS_MIN_VERSION}" if="HXCPP_IOS_MIN_VERSION" /> <flag value="-DIPHONE=IPHONE"/> <flag value="-DIPHONESIM=IPHONESIM"/> <flag value="-fobjc-arc" if="OBJC_ARC" /> <flag value="-DOBJC_ARC" if="OBJC_ARC" /> <flag value="-Wno-parentheses" /> <flag value="-Wno-null-dereference" unless="HXCPP_GCC"/> <flag value="-Wno-unused-value" /> <flag value="-Wno-bool-conversion" unless="HXCPP_GCC"/> <include name="toolchain/common-defines.xml" /> <flag value="-DHXCPP_BIG_ENDIAN" if="HXCPP_BIG_ENDIAN"/> <flag value="-I${HXCPP}/include"/> <!-- Removed for iOS 8 (no need) --> <!-- <cppflag value="-frtti"/> --> <!-- Added for iOS8 --> <flag value="-fexceptions"/> <flag value="-fstrict-aliasing"/> <!-- End of Added for iOS8 --> <outflag value="-o"/> <ext value=".o"/> <objdir value="obj/iphonesim${OBJGCC}${OBJDBG}/" /> </compiler> <linker id="dll" exe="g++" > <exe name="xcrun --sdk iphonesimulator${IPHONE_VER} g++" if="HXCPP_GCC" /> <exe name="xcrun --sdk iphonesimulator${IPHONE_VER} clang++" /> <flag value="-stdlib=libstdc++" if="FORCE_LIBGCC" /> <flag value="-stdlib=libc++" if="HXCPP_CPP11" /> <flag value="-dynamiclib"/> <flag value="-arch"/> <flag value="i386" unless="HXCPP_M64"/> <flag value="x86_64" if="HXCPP_M64"/> <flag value="-isysroot"/> <flag value="${DEVELOPER_DIR}/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${IPHONE_VER}.sdk"/> <flag value="-Wl,-undefined,dynamic_lookup"/> <flag value="-fpic"/> <flag value="-fPIC"/> <flag value="-fvisibility=hidden"/> <ext value=".sim.dylib"/> <outflag value="-o "/> </linker> </xml>