from lnx.logicnode.lnx_nodes import * class DrawArcNode(LnxLogicTreeNode): """Draws an arc (part of a circle). @input Draw: Activate to draw the arc on this frame. The input must be (indirectly) called from an `On Render2D` node. @input Color: The color of the arc. @input Filled: Whether the arc is filled or only the outline is drawn. @input Strength: The line strength if the arc is not filled. @input Segments: How many line segments should be used to draw the arc. 0 (default) = automatic. @input Center X/Y: The position of the arc's center, in pixels from the top left corner. @input Radius: The radius of the arc in pixels. @input Start Angle/End Angle: The angles in radians where the arc starts/ends, starting right of the arc's center. @input Exterior Angle: Whether the angles describe an Exterior angle. @output Out: Activated after the arc has been drawn. @see [`kha.graphics2.GraphicsExtension.drawArc()`](http://kha.tech/api/kha/graphics2/GraphicsExtension.html#drawArc). @see [`kha.graphics2.GraphicsExtension.fillArc()`](http://kha.tech/api/kha/graphics2/GraphicsExtension.html#fillArc). """ bl_idname = 'LNDrawArcNode' bl_label = 'Draw Arc' lnx_section = 'draw' lnx_version = 1 def lnx_init(self, context): self.add_input('LnxNodeSocketAction', 'Draw') self.add_input('LnxColorSocket', 'Color', default_value=[1.0, 1.0, 1.0, 1.0]) self.add_input('LnxBoolSocket', 'Filled', default_value=False) self.add_input('LnxFloatSocket', 'Strength', default_value=1.0) self.add_input('LnxIntSocket', 'Segments') self.add_input('LnxFloatSocket', 'Center X') self.add_input('LnxFloatSocket', 'Center Y') self.add_input('LnxFloatSocket', 'Radius', default_value=20.0) self.add_input('LnxFloatSocket', 'Start Angle') self.add_input('LnxFloatSocket', 'End Angle') self.add_input('LnxBoolSocket', 'Exterior Angle', default_value=False) self.add_output('LnxNodeSocketAction', 'Out')