from lnx.logicnode.lnx_nodes import * class GetKeyboardNode(LnxLogicTreeNode): bl_idname = 'LNGetKeyboardNode' bl_label = 'Get Keyboard' lnx_section = 'keyboard' lnx_version = 1 def update(self): self.label = f'{self.bl_label}: {self.property0}' def upd(self, context): self.label = f'{self.bl_label}: {self.property0}' property0: HaxeEnumProperty( 'property0', items = [('started', 'Started', 'The keyboard button starts to be pressed'), ('down', 'Down', 'The keyboard button is pressed'), ('released', 'Released', 'The keyboard button stops being pressed')], name='', default='started', update=upd) def lnx_init(self, context): self.add_output('LnxNodeSocketAction', 'Out') self.add_output('LnxStringSocket', 'Key') def draw_buttons(self, context, layout): layout.prop(self, 'property0') def draw_label(self) -> str: return f'{self.bl_label}: {self.property0}'