package leenkx.logicnode; import iron.object.Object; import leenkx.trait.physics.RigidBody; class SetParentNode extends LogicNode { public function new(tree: LogicTree) { super(tree); } override function run(from: Int) { var object: Object = inputs[1].get(); var parentObject: Object = inputs[2].get(); var keepTransform: Bool = inputs[3].get(); var parentInverse: Bool = inputs[4].get(); if (object == null || parentObject == null || object.parent == parentObject) return; #if lnx_physics var rigidBody = object.getTrait(RigidBody); if (rigidBody != null) rigidBody.setActivationState(0); #end object.setParent(parentObject, parentInverse, keepTransform); runOutput(0); } }