forked from LeenkxTeam/Leenkx_Examples
update
This commit is contained in:
BIN
mesh_terrain/Bundled/heightmap_01.png
Normal file
BIN
mesh_terrain/Bundled/heightmap_01.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 275 KiB |
10
mesh_terrain/README.md
Normal file
10
mesh_terrain/README.md
Normal file
@ -0,0 +1,10 @@
|
||||
To generate terrain:
|
||||
|
||||
- Place your heightmap as `Bundled/heightmap_01.png`
|
||||
- Navigate to `Properties - Scene - Leenkx Terrain`
|
||||
- Set terrain dimensions using `Sector Size`
|
||||
- Set terrain height using `Height Scale`
|
||||
- Click `Generate`
|
||||
- Adjust terrain material
|
||||
|
||||
See <https://github.com/tong/leenkx_templates/tree/master/third_person_terrain>
|
||||
BIN
mesh_terrain/base.png
Normal file
BIN
mesh_terrain/base.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 826 KiB |
BIN
mesh_terrain/mesh_terrain.blend
Normal file
BIN
mesh_terrain/mesh_terrain.blend
Normal file
Binary file not shown.
Reference in New Issue
Block a user