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Leenkx_Examples/call_js/Sources/lnx/CallJS.hx
2026-05-06 17:52:45 -07:00

34 lines
1005 B
Haxe

package lnx;
import leenkx.trait.physics.PhysicsWorld;
import iron.system.Input;
// This example shows how to call JavaScript after clicking on a Cube object
// Requires physics enabled and browser target
class CallJS extends iron.Trait {
public function new() {
super();
var mouse = Input.getMouse();
notifyOnUpdate(function() {
// Check mouse button
if (!mouse.started()) return;
// Pick object at mouse coords
var rb = PhysicsWorld.active.pickClosest(mouse.x, mouse.y);
// Check if picked object is our Cube
if (rb != null && rb.object.name == 'Cube') {
// Raw JS calls
js.Syntax.code('console.log("Cube clicked");');
js.Syntax.code('document.title = "Cube clicked";');
js.Syntax.code('window.alert("Cube clicked");');
} else {
js.Syntax.code('console.log("click");');
}
});
}
}