package leenkx.logicnode; import iron.object.Object; class ResumeActionNode extends LogicNode { public function new(tree: LogicTree) { super(tree); } override function run(from: Int) { var object: Object = inputs[1].get(); assert(Error, object != null, "Object input cannot be null"); var animation = object.animation; if (animation == null) animation = object.getBoneAnimation(object.uid); animation.resume(); runOutput(0); } }