Merge pull request 'Update leenkx/Sources/leenkx/renderpath/RenderPathDeferred.hx' (#5) from Dante/LNXSDK:main into main

Reviewed-on: Onek8/LNXSDK#5
This commit is contained in:
2026-06-22 23:57:45 +00:00

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@ -1179,14 +1179,14 @@ class RenderPathDeferred {
#if (rp_antialiasing == "TAA") #if (rp_antialiasing == "TAA")
{ {
if (!path.isProbe) { // No last frame for probe if (!path.isProbe) { // No last frame for probe
path.setTarget(framebuffer); path.setTarget("taa");
path.bindTarget("bufa", "tex"); path.bindTarget("bufa", "tex");
path.bindTarget("taa", "tex2"); path.bindTarget("taa", "tex2");
path.bindTarget("gbuffer2", "sveloc"); path.bindTarget("gbuffer2", "sveloc");
path.drawShader("shader_datas/taa_pass/taa_pass"); path.drawShader("shader_datas/taa_pass/taa_pass");
path.setTarget("taa"); path.setTarget(framebuffer);
path.bindTarget("bufa", "tex"); path.bindTarget("taa", "tex");
path.drawShader("shader_datas/copy_pass/copy_pass"); path.drawShader("shader_datas/copy_pass/copy_pass");
} }
} }