Files
LNXSDK/leenkx/Sources/leenkx/logicnode/CrowdSetLocationNode.hx

34 lines
849 B
Haxe

package leenkx.logicnode;
#if lnx_navigation
import leenkx.trait.navigation.Navigation;
import leenkx.trait.NavMesh;
import leenkx.trait.NavCrowd;
#end
import iron.object.Object;
import iron.math.Vec4;
class CrowdSetLocationNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function run(from: Int) {
var navMeshId: String = inputs[1].get();
var object: Object = inputs[2].get();
var location: Vec4 = inputs[3].get();
#if lnx_navigation
var activeNavMesh: NavMesh = Navigation.active.navMeshes.get(navMeshId);
assert(Error, activeNavMesh != null, "No Navigation Mesh Present");
var crowdAgent: NavCrowd = object.getTrait(NavCrowd);
assert(Error, crowdAgent != null, "Object does not have a NavCrowd trait");
crowdAgent.crowdAgentTeleport(location);
#end
runOutput(0);
}
}