forked from LeenkxTeam/LNXSDK
		
	Update leenkx/Sources/iron/data/SceneFormat.hx
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		@ -223,7 +223,7 @@ typedef TShaderData = {
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@:structInit class TShaderData {
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#end
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	public var name: String;
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	public var nextPass: String;
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	public var next_pass: String;
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	public var contexts: Array<TShaderContext>;
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}
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