package leenkx.logicnode; #if lnx_audio import iron.object.SpeakerObject; import kha.audio1.AudioChannel; #end class GetPositionSpeakerNode extends LogicNode { public function new(tree: LogicTree) { super(tree); } override function get(from: Int): Dynamic { #if lnx_audio var object: SpeakerObject = cast(inputs[0].get(), SpeakerObject); if (object == null || object.sound == null) return 0.0; if (object.channels.length == 0) return 0.0; var channel = object.channels[0]; var position = 0.0; if (channel != null) { position = @:privateAccess channel.get_position(); } return position; #else return 0.0; #end } }