package leenkx.logicnode; import leenkx.trait.internal.CanvasScript; class SetGlobalCanvasVisibilityNode extends LogicNode { public function new(tree:LogicTree) { super(tree); } override function run(from: Int) { #if lnx_ui var value: Bool = inputs[1].get(); CanvasScript.getActiveCanvas().setCanvasVisible(value); #end runOutput(0); } }